Beleriphon wrote:That doesn't make it strictly illegal, merely a breach of building codes, possibly.
I'd also point out that being sued, and simply refusing to respond typically doesn't result in bench warrants. At worst the plaintiffs would win by default. Then they can try to collect their default damages from Time Travelling Tesla. Good luck on that one, they guy is probably judgement proof.
The city officials would be well within their rights to order Tesla to stop using equipment that projects high-level EM fields over a large area of the city. If he refuses to comply, they would easily be able to get a court to order him to comply. If he still refuses, they would be able to arrange to seize the equipment and the fun would really begin...
Also, given current beliefs that EM fields lead to cancer, a class action law suit by affected citizens might be amusing... He may be able to avoid dealing with this by time travel, but that would effectively remove him from the campaign...
However, this feels more like part of the character's schtick rather than an attempt to cause problems.
I think this sort of thing should be thought of in the same way you would think of a power's descriptor. A good descriptor adds a lot of interest to what would otherwise be bland powers ("a focused sonic shockwave" vs. "damage 5"). Sometimes a descriptor causes a character problems and sometimes it is useful.
Likewise, a character's schtick is a means of adding interest and uniqueness to a character. It should help the character sometimes and should hinder him sometimes. As long as it doesn't ruin the "feel" of the campaign, a player should not be consistently punished for having a unique and interesting character trait.
In this case, I would have some members of the city government want to shut him down and have others want to contract with him to provide free power to the city (lots of money can be saved by a probably cash-strapped city). I'd have some citizen groups sue him and seek legal means to stop him while others hailed him as a true savior of the "average man". Basically split the city down the middle on the "Tesla Issue" and then run with it. The player will get to have his character be the center of attention (for both good and ill) and you will have a very interesting sub-plot to work with.