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luketheduke86 wrote:These have been some awesome builds Woodclaw. Starcraft is one of my favorite games from back in the day, though I still haven't gotten around to beating the second one.
Sorry to here about your RL problems, I hope everything goes okay for your dad.




catsi563 wrote:having had a father in critical care for a stroke a little less then a year and half ago I can empathize.



Protoss Dragoon
- Remove the Blink power
- Replace the Rain of Bullets feats with the Finding the Weak Spot feat (draoong mounted a single high power blaster instead of several low caliber weapons)
- Reduce the Base Attack Bonus by one
- Reduce Dodge focus by one
- Add 1 rank to the Protection power
- Add 1 rank to the Blast power
- Add the Weak Point drawback to the Immunity power (the Dragoon contained some organic components, while the Stalker is a construct hold a discorpored soul)
- Eventually tweak the skill/feat selection
The new total (aside from the skill/feat modifications) will be 133pp












Squeaker
Power Level: 4 (40pp)
Abilities: STR: 6 (-2), DEX: 16 (+3), CON: 10 (+0), INT: 2 (-4), WIS: 10 (+0), CHA: 6 (-2)
Skills: Acrobatics 2 (+5), Notice 5 (+5), Survival 5 (+5)
Feats: Attack Focus (melee) 5, Defensive Roll 3, Improved Critical (Claws (Strike 1)), Improved Initiative, Power Attack, Rage, Uncanny Dodge (visual)
Powers:
Shrinking 8 (Tiny; Extra: Duration 1 [continuous]; Flaw: Permanent; 8pp)
Claws (Strike 1; PF: Improved Critical 1; 2pp)
Leaping 1 (jumping distance x2; 1pp)
Speed 1 (10 mph; 1pp)
Super-Senses 3 (Low-Light Vision, Scent, Tracking 1 [scent]; 3pp)
Combat: Attack +2 (+7 melee); Damage +1 (claws); Defense +7 (+4 Flat-footed); Initiative +7
Saves: Toughness +1 (-2 Flat-footed), Fortitude +4, Reflex +5, Will +3
Drawbacks: Disability (mute [very common, moderate]; -4pp), Disability (limited manipulation [common, moderate]; -3pp)
Abilities -2 + Skills 3 (12 ranks) + Feats 12 + Powers 15 + Combat 10 + Saves 9 - Drawbacks 7 = 40














Woodclaw wrote:
Image from Tatah-chan gallery on Deviantart (then photoshoped by me)
The cat... the broom.. I know it's cliche, but it works
Witchling
Helena Mephiskos
Power Level: 8 (117pp)
Abilities: STR: 12 (+1), DEX: 12 (+1), CON: 12 (+1), INT: 14 (+2), WIS: 16 (+3), CHA: 14 (+2)
Skills: Bluff 3 (+5), Concentration 3 (+6), Diplomacy 3 (+5), Escape Artist 2 (+3), Gather Information 2 (+4), Investigate 1 (+3), Knowledge (arcane Lore) 5 (+7), Knowledge (Literature) 3 (+5), Knowledge (theology & philosophy) 3 (+5), Language 8 (Ancient Greek [fair], English [fair], Latin [fair], Old Atlantean [poor], 1 at GM choice; native: Greek [good]), Notice 2 (+5), Perform (keyboards) 3 (+5), Search 4 (+6), Sense Motive 3 (+6), Stealth 3 (+4), Swim 4 (+5)
Feats: Accurate Attack, Attack Specialization 1 (staves), Attack Specialization 1 (magic), Benefit 1 (Bloodline of Delphi), Benefit 1 (mentor [dad]), Defensive Attack, Dodge Focus 2, Equipment 1, Luck 1, Minions 2 (Cosmic Creepers [black cat familiar]), Ritualist, Trance
(Dedicated Dodge, Uncanny Dodge 1 [mystical])
Powers:
Arcane Shield (Linked: Force Field + Shield; Drawbacks: Power Loss 3 [if unable to speak and gesture freely]; 5pp)
-- Linked: Force Field 8 (Drawbacks: Part of Body 1 [hemisphere])
-- Linked: Shield 2 (PF: Dedicated Dodge, Uncanny Dodge 1 [mystical])
Magic (Array 14; PF: Affect Insubstantial 2, Alternate Power 6; Power Loss 3 [if unable to speak and gesture freely]; 33pp)
-- Base Power: Glamour (Illusion 8 [all senses]; PF: Progression 4 [area]; Flaw: Phantasms)
-- AP: Counterspell (Nullify 8 [all magical effects]; Extra: Range 1 [Perception])
-- AP: Eerie Lights (Dazzle 9 [Visual]; Extra: Area [Burst, Targeted])
-- AP: Oracle (Super-Senses 8 [Precognition, Postcognition]; Flaw: Tiring)
-- AP: Touch of the Mother (Healing 7; PF: Stabilizing; Extra: Energizing)
-- AP: Veil (Concealment 10 [all senses]; PF: Close Range; Extra: Affect Others; Flaw: Passive)
-- AP: Word of Terror (Paralyze 9; Extra: Range 1 [Ranged])
Witch Senses (Super-Senses 2 [Empatic Link (to Cosmic Creepers), Mystical Awareness]; 2pp)
Ankh of Death (Device 1 [hard to lose]; 4pp)
Broom (Device 1 [easy to lose]; 3pp)
Devices:
Broom (5pp of effects)
- Flight 3 (50 mph; PF: Alternate Power 1, Subtle 1; Flaw: Platform)
--- AP: Staff (Strike 2; PF: Extended Reach 1, Mighty)
Ankh of Death (5pp of effects)
- Mark of Death (the Ankh indicate that Helena is under the patronage of Death herself)
- Environmental Control 2 (Light; Flaw: Range 1 [Touch])
- Super-Movement 1 (Dimensional 1 [to the Sunless Lands])
Equipment: Aviator Googles (1ep), Cell Phone (1ep)
3ep in free equipment
Combat: Attack +5 (+7 with magic or Staves); Damage +1 (unarmed), or by power of choice; Defense +7/+5 without shield (+2 Flat-footed); Initiative +1
Saves: Toughness +9/+1 without Force Field, Fortitude +5, Reflex +5, Will +6
Drawbacks: Involuntary Transformation (parental power-lock [common, DC20]; -4pp)
Abilities 20 + Skills 13 (52 ranks) + Feats 14 + Powers 47 + Combat 16 + Saves 11 - Drawbacks 4 = 117
Complications:
- Friendship (Death of the Endless): Helena is a very close friend with Death herself, who in turns pointed out that Helena is "very close almost another facet" whatever that means
- Prejudice (goth looking): Helena likes to dress in a goth-like style, which makes her subject to some clichés
- Responsibility (Bloodline of the Oracle): through her mother side Helena is a linear descendant from the first oracle of Delphi, which somehow links with the Greek Gods - and she doesn't like it
- Responsibility (under the Concordia Threaty): as a denizen of the Elder World, Helena is bound to respect the Threaty
- Rivalry (Serena Vervain): as the two most prominent young witches of their generation Helena and Serena have a bit of friendly rivalry going on
- What, that's just magic: being the daughter of a powerful wizard and the last descendant of the Oracle of Delphi might give soem problem with the perception of reality
Helena is the last member of my Greek superheroes family, and the first of my teen builds, she was easier to stats than I originaly thought. She's more or less a pastiche of her relatives having magical abilities from her father, some limited precognition from her mother and some training with combat staves from her aunt (that she uses with her broom). Overall I like her a lot, being a more ballanced builds respecto many other magicians
like I did with Seven I tried to focus Helena's abilities into a particular direction, she has a knack for illusion and mind control, not so much for more direct applications
the drawback simulate the seal her father placed on her powers when she was younger. Her parents can instantly depower Helena using a sort of password. However the seal is slowly wearing off so sometimes it didn't work
Helena familiar is a very creepy looking black cat, that she named after one her favourite movies
Image from the gallery of Pannya on Deviantart
Cosmic Creepers
Power Level: 3 (42pp)
Abilities: STR: 2 (-4), DEX: 16 (+3), CON: 10 (+0), INT: 10 (+0), WIS: 14 (+2), CHA: 6 (-2)
Skills: Acrobatics 4 (+7), Notice 5 (+7), Sense Motive 3 (+5), Stealth - (+11), Survival 4 (+6)
Feats: Accurate Attack, Acrobatic Bluff, Attack focus 1 (Melee), Defensive roll 3, Improved Trick, Monkey Climber, Sneak attack 1
Challenges: Accelerated acrobatics, Acceletared Stealth 1
Powers:
Claws (Strike 1; PF: Improved critical 1; 2pp)
Leaping 1 (Jumping distance x2; 1pp])
Shrinking 8 (Flaw: Permanent; 8pp)
Speed 1 (10 mph; 1pp)
Super-senses 2 (Low-light vision, Scent; 2pp)
Familiar link (Super-senses 1 [Empatic Link (to Helena, mental)]; 1pp)
Combat: Attack +2 (+3 melee); Damage +1 (claws); Defense +5 (+3 Flat-footed); Initiative +3
Saves: Toughness +1 (-2 flat-footed), Fortitude +3, Reflex +5, Will +5
Drawbacks: Disability (Mute; Very common, Moderate; -4pp), Disability (No hands; Very common, Moderate; -4pp)
Abilities 6 + Skills 4 (16 ranks) + Feats 11 + Powers 15 + Combat 6 + Saves 8 - Drawbacks 8 = 42
Background
Full name: Helena Mephiskos
Citizenship: Greek citizen with no criminal records
Birth: 21th March 1994, Chios (Χίος), Greece
Profession: student
Active as hero: 2007 - present
Personality
Helena has a very positive personality, she only dress black and goth-like because she likes it. Unfortunatly many people don't look beyond her appearance and her very sharp wits, as a result she is now very careful about choosing her friends.
Generations factor
Helena is the only daughter of Aristotle Mephiskos and Andromache Phocas. She has inherited the abilities of both sides of her family.
Origin
Like many others second or third generations supers Helena doesn't feel to be different or strange. In her case, the fact that both her parents retired before she was born gave her a blessedly more normal perspective about life, but still magic was part of her life since she was born.
Helena's abilities and powers grew at a very steady rate, thanks to her father tutorage. When she was eight her father started to worry about such a quick power increase and placed a seal on her that allowed him and his wife to lock Helena's powers away. But even this couldn't prevent what followed, during a field trip Helena had an accident and she met Death herself, who gave Helena a copy of Ankh and the seal started to wear off.
At the present Helena had a couple of adventures, but she doesn't consider herself to be a "real" superhero. During the last one she met with the Next-gen and started to develop a friendship-rivalry with Seven.
Today she is evaluating the invitation from Seven and Duncan Summers to go to to Freedom City and attend the claremont Academy, this has caused a considerable trouble in her family, her father isn't very pleased with the idea (he doesn't like the US scholarity system), but her aunt Cassandra is backing it up, secretly hoping to met Duncan Summers again.



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