Lets look this scenario: Player A vs Player B:
Player A: Close attack +5 / Damage STR based 7
Player B: Dodge 8, Parry 8, STR 4.
A pretends to grab B making a close unarmed attack check. He rolls 14.
14 + 5 = 19 vs 18 parry. SUCCESS
Opposed STR check:
A STR = 17 or 22? DC base of Damage or base DC 10?
B rolls with Dodge (better) 8. 8+8 Dodge = 16
Player A grabs player B.
The conflict comes here:
What if i have a Telekinetic player, without STR, and he wants to "Mentally Grab" an opponent?
What effect have to choose, how will be the opposed checks?
Thanks to all who are going to reply!!!!



