STR 2, STA 6, AGL 11, DEX 5, FGT 4, INT 3, AWE 4, PRE 2
Powers:
Teleportation: Array (37 points) • 40 points
• Carry Others: Perception Area (Touch) Teleportation 9, Change Direction, Affects Others • 37 points
• Teleport Self: Teleport 9, Change Direction, Turnabout • 1 point
• Multiple Attacks: Enhanced Skill 12 (Close Combat: Unarmed), Linked to Unarmed Multiattack 2, Linked to Teleport with Teleport 9, Change Direction, Turnabout • 1 point
• Partial Teleport: Grab-Based Damage 11, Limited to objects, Linked to Teleport 9, Change Direction, Turnabout • 1 point
Prehensile Tail: Extra Limbs 1 • 1 point
Wall-Crawling: Movement 4 (Safe Fall, Swinging, Wall-Crawling 2) • 8 points
Blending: Visual Concealment 2, Limited to shadows • 2 points
Advantages:[/b] Close Attack 2, Defensive Roll 3, Evasion, Instant Up, Second Chance (Mental Control)
Skills: Acrobatics 3 (+14), Athletics 5 (+7), Close Combat: Swords 2 (+8), Persuasion 2 (+4), Technology 1 (+4), Treatment 1 (+4)
Offenses:
Initiative +11
Multiple Attacks +18, Close, Damage 2 Linked to Turnabout
Partial Teleport +6, Close, Grab-Based Damage 11 Linked to Turnabout, Affects Objects Only
Unarmed +6, Close, Damage 2
Defenses: Dodge 11, Parry 8, Will 8, Fort 8, Toughness 9/6
Power Points: Abilities 74 + Powers 51 + Advantages 8 + Skills 7 + Defenses 10 = 150














