You can see the feature in Jonah Hex's and Hitman's write-ups. Thanks for all the help. Guess I'll just have to consider it a split attack of a damage 8 effect from any two damage 4 guns held by that character.
As for the extended, I was wondering if he would do that only with his abilities and equipment. And I'm totally ok with that when it regards an NPC. But if a player decides to include that, they can have an entire array of powers (just like deadshot's) and assorted weapons and effectively double all their ranges for a single power point. And one might argue that the power point is included in the powers array, well, it's not and you can actually use that missing power point to give you some other edge. And of course if done more than four times it starts becoming abusive. Especially, when everyone else has to spend that power point with each built power, be it an array, device or equipment. Thus, becoming way more expensive in the end then just getting the separate Feature for 1 point.
In the end, I don't think it will hinder gameplay, I do see the utility of having a modifier reflecting personal ability rather than something imbued in a piece of device/equipment and grant those benefits to whoever decides to pick it up. And after all, there are so many different advantages that give you all sorts of cool abilities, why not this one?
Belial666 wrote:It's a bonus. It says "add X to your effect bonus" rather that say "modify your effect bonus by X". Thus applying it no non muscle-powered equipment is a no-no.
Besides, if you could power attack with a damage 5 assault rifle, why are you using rocket launchers instead of power-attacking the tank?
Because it's just descriptor. And I have seen MANY heroes destroying things that weren't supposed to be destroyed with even "softer" attacks. Take Bullseye for example. What if I had a ranged attack dependent of my inner concentration of the blast (kamehameha/hadouken/etc)? So that would make it different? It could just as well be the same Ranged Damage 4. As I said, I'm considering RAW, the same thing that made me consider that multiple hits were the only thing affecting Impervious. There were no other instances of Impervious exceptions.
Btw I don't remember reading anywhere in the book that bonuses don't stack, except for the regular circumstance modifier shifting between 2 and 5 and for the Protection effect when paired with equipment armor. Same thing goes for the Impervious example. It says "a volley of multiple shots is no more likely to penetrate Impervious Resistance than just one.", instead of saying "a volley of bullets/shurikens/knifes/laser blasts/rocks/etc..."







