Sandstone:
PL: 12
Str 15 [35] (+2/+12) Dex 14 (+2) Con 22 (+6) Int 12 (+1) Wis 10 (+0) Cha 12 (+1)
Skills: Bluff 6 (+7), Craft [Chemical] 6 (+7), Drive 8 (+10), Gather Information 7 (+8.), Intimidate 11 (+12), Knowledge [Streetwise] 10 (+11), Knowledge [Tactics] 8 (+9), Notice 8 (+8.), Search 6 (+7), Sense Motive 8 (+8.), Stealth 6 (+8.), Survival 8 (+8.)
Feats: All-Out Attack, Attack Focus [Melee] 4, Attack Spec. [Sand Blast Array] 2, Connected, Dodge Focus 4, Elusive Target, Evasion, Improved Block, Improved Grapple, Improved Initiative, Luck, Power Attack, Takedown Attack 2
Powers: Alternate Form [Particulate: Sand] 15 (Extra: Continuous Duration); (Flaw: Permanent)
-Alt. Power: Alternate Form [Solid: Stone] 15 (Extra: Continuous Duration); (Flaw: Permanent)
Sand Form:--Strike 12 [Sand Blast] (Extra: Area [Cone])
-Alt. Power: Strike 12 [Sandstorm] (Extra: Area [Burst])
-Alt. Power: Strike 8 [Sandy Smackdown] (Power Feat: Improved Critical 2, Mighty)
-Alt. Power: Snare 10 (Extra: Engulf); (Power Feats: Crushing Pin, Obscure Sense [visual])
--Burrowing 5 (Flaw: Limited [sand only])
--Elongation 5
--Flight 3
--Immunity 26 [Ballistic Damage, Bludgeoning Damage, Cold Damage, Critical Hits, Life Support]
--Insubstantial 1 [fluid-like]
--Super-Movement 1 [Slithering]
Stone Form:--Enhanced Strength 20
--Immovable 9
--Immunity 16 [Cold Damage, Critical Hits, Disease, Environmental Cold, Poison, Pressure, Suffocation]
--Impervious Toughness 10
--Protection 6
-Super Strength 6 (Power Feats: Groundstrike, Shockwave)
Saves: Toughness +12*/+6 [*Stone Form]
Fort +9
Ref +7
Will +6
Combat: Attack +8/+12 (Melee/Sand Blast Array)
Damage +10 (Sandy Smackdown; critical 18-20)/+12 (Unarmed [stone form])/+12 (Sand Blast/Sandstorm)
Defense +10 (+3 flat-footed)
Initiative +6
Grapple +19 [sand form]/+30 [stone form]
Drawbacks: Involuntary Transformation [into glass when hit by rank 12 flame/heat attack] (-4 pts)
Involuntary Transformation [into sand-sludge when hit by rank 12 water attack] (-4 pts)
Costs: Attributes 25+ Skills 23+ Feats 17+ Powers 76+ Saves 14+ Combat 28- Drawbacks 8= 175 pts. Real Name: Alexandra Flint
Height: 5'9"
Weight: 122 lbs
Hair: Black
Eye Color: Brown
Complications: Quirk ~No Kids Hurt: Alexandra won't take any job that would harm children, espeically anything drug related.
Quirk ~No Killing: Alexandra isn't the kind of person who would simply kill because she could do it. In fact often times she's satisfied with giving her opponents a sound beating and will only attempt to kill someone when she has no other options left.
Responsibility ~Parole: Alexandra has to follow the rules of her parole or else be returned to Blackstone to finish out the rest of her sentence.
Secret ~Not going legit: Alexandra plans to put together an elemental themed team of criminals, with her in charge, to pull down big scores and make a name for themselves. To that end she’s already recruited fellow Project: Freedom members, La Pyra, and only needs to regain her freedom to get things really going.
Background: Sandstone has had a run of bad luck lately, she’d been suffering from a losing streak in the Circuit-Maximus and Saturnalia had replaced her as bodyguard as a result. In an effort to improve her standings Sandstone undertook more work-for-hire and ended up running afoul of Sonic once again but this time the sound manipulating hero was prepared for dealing with her and defeated her following an intense battle which landed Alexandra in Blackstone.
During her time there Alexandra ran into fellow female super villain Valkrie and the pair developed a strong dislike of one another. So much so that when Valkrie’s plan to take revenge on former teammate La Pyra finally came to fruition, Alexandra stepped in (somehow managing to have countered her power nullification restraints) and fought against Valkrie until the Blackguards could arrive in full MAX armor to take control of the situation. She surrendered immedately and it was because of her actions to protect another inmate that Alexandra was offered a place in Project: Freedom.
An offer she accepted with a smile on her face on the condition that La Pyra be made a similar offer. It’s not that Alexandra has any intention of going on the straight and narrow, in fact she’s already working on a plan to put together a super-powered crew of her own, with an elemental theme of course, and has managed to convince La Pyra to be part of it. Now all they have to do is get out of Project: Freedom and recruit the other members they’ll need and then they’re going to deal with Valkrie and her Furies once and for all before pulling off new crimes.