Mutants & Masterminds
HQ    ABOUT M&M    SUPER-VISION    GIMMICK'S GADGETS    M&M SUPERLINK    ATOMIC THINK TANK    M&M SHOP
Saving the world, one d20 roll at a time

The Crinoverse 2 (End of Part 2)

Discuss Freedom City, Paragons, Wild Cards, or your own campaign settings here.

Moderators: The Mod Squad, M&M Line Developer, The Justice League

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Charles Phipps » Mon Feb 13, 2012 2:12 pm

Crinos wrote:
Charles Phipps wrote:The Crinosverse equivalent of the Annihilation Wave being done by the Daleks would be fifty shades of awesome.

:mrgreen:

Well, in the crinoverse the Negative Zone is the Annihilation zone, so it would be Orkus behind it.


I mean more the genocidal, "everyone in the galaxy vs. a single massed threat."

The Daleks never get to go all out.

"EXTERMINATE!"
User avatar
Charles Phipps
Harbinger of Doom
Harbinger of Doom
 
Posts: 6979
Joined: Sun Jun 25, 2006 6:09 pm
Location: Ashland, Ky

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Crinos » Mon Feb 13, 2012 2:23 pm

Well, the Daleks are currently replenishing themselves after the Viltrumite wars, They won, but they suffered heavy losses doing it. So they're rebuilding their breeding stations and killing anything in the general area to keep them safe.

That's part of the reason they attacked Rann; They wanted to use their tech to build more powerful Dalek Chassis.
Crinos
Cosmic Entity
Cosmic Entity
 
Posts: 21260
Joined: Sun Feb 18, 2007 7:53 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Charles Phipps » Mon Feb 13, 2012 2:28 pm

Crinos wrote:Well, the Daleks are currently replenishing themselves after the Viltrumite wars, They won, but they suffered heavy losses doing it. So they're rebuilding their breeding stations and killing anything in the general area to keep them safe.

That's part of the reason they attacked Rann; They wanted to use their tech to build more powerful Dalek Chassis.


Very true. Besides, it's the Doctor's chief accomplishment that he's managed to keep them from overrunning the universe.

Good point.
User avatar
Charles Phipps
Harbinger of Doom
Harbinger of Doom
 
Posts: 6979
Joined: Sun Jun 25, 2006 6:09 pm
Location: Ashland, Ky

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby SilvercatMoonpaw » Mon Feb 13, 2012 2:51 pm

Yeoman wrote:I'm loosely thinking that after Chivengers ends I may try something higherpowered/cosmic/space based.

How high-powered are you thinking? Because I'm thinking this would be a great opportunity to expand Aum-Ra's background and play a beyond-super inventor I've enjoyed in other games.
SilvercatMoonpaw
Cosmic Entity
Cosmic Entity
 
Posts: 8481
Joined: Sun Aug 27, 2006 8:57 am

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Crinos » Mon Feb 13, 2012 3:12 pm

SilvercatMoonpaw wrote:
Yeoman wrote:I'm loosely thinking that after Chivengers ends I may try something higherpowered/cosmic/space based.

How high-powered are you thinking? Because I'm thinking this would be a great opportunity to expand Aum-Ra's background and play a beyond-super inventor I've enjoyed in other games.

On the subject, I was thinking that the descendants of Aum Ra's followers would have become more or less the crinoverse equivalent to the Imperium of man, including Space Marines and the brutal totalitarianism and blind worship of Aum Ra as their goddess.

Basically everything Aum Ra was trying to stand against when she became the God Slayer. :P
Crinos
Cosmic Entity
Cosmic Entity
 
Posts: 21260
Joined: Sun Feb 18, 2007 7:53 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby SilvercatMoonpaw » Mon Feb 13, 2012 3:28 pm

I like it. :D It has irony.
SilvercatMoonpaw
Cosmic Entity
Cosmic Entity
 
Posts: 8481
Joined: Sun Aug 27, 2006 8:57 am

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby EnigmaticOne » Mon Feb 13, 2012 3:35 pm

Nice. :D

Hmm... what would that make us Avengers who come with Aum-Ra though if we encounter them?
Impeach the peach!

Image
EnigmaticOne
Cosmic Scion
Cosmic Scion
 
Posts: 5679
Joined: Sun May 29, 2011 2:50 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby EnigmaticOne » Mon Feb 13, 2012 3:42 pm

SilvercatMoonpaw wrote:
Yeoman wrote:I'm loosely thinking that after Chivengers ends I may try something higherpowered/cosmic/space based.

How high-powered are you thinking? Because I'm thinking this would be a great opportunity to expand Aum-Ra's background and play a beyond-super inventor I've enjoyed in other games.


Yeah, I also am interested... especially if I can tie into a good legacy/element of the Crinosverse like Scions, Gestalt or something else.
Impeach the peach!

Image
EnigmaticOne
Cosmic Scion
Cosmic Scion
 
Posts: 5679
Joined: Sun May 29, 2011 2:50 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Yeoman » Mon Feb 13, 2012 3:57 pm

Charles Phipps wrote:The Crinosverse equivalent of the Annihilation Wave being done by the Daleks would be fifty shades of awesome.

:mrgreen:


Actually, I was kinda thinking of the equivilent of Annihilation. Just thematically similar, rather than the actual events, so as to leave room for the PCs to alter things.

SilvercatMoonpaw wrote:
Yeoman wrote:I'm loosely thinking that after Chivengers ends I may try something higherpowered/cosmic/space based.

How high-powered are you thinking? Because I'm thinking this would be a great opportunity to expand Aum-Ra's background and play a beyond-super inventor I've enjoyed in other games.


I was kinda thinking of allowing player choice of either PL 12, 13 or 14, with the lower PLs getting far more points to play with. IE: PL 14 only get the points typical for a starting PL 14 character, and each step down would get that many points plus 10 or 15. IOW, weaker, but var more versatile.

The idea being that it would be a shorter, self contained campaign, more than one adventure, certainly, but a planned beginning middle and end lasting far few total adventures.

Least that's what I've got in mind. I'm kinda in beginning planning stages and won't even put up a submissions thread until we start the final Chivengers adventure.

Thanks for the info, Cri.
User avatar
Yeoman
Cosmic Entity
Cosmic Entity
 
Posts: 9531
Joined: Mon Mar 10, 2008 9:39 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby EnigmaticOne » Mon Feb 13, 2012 6:17 pm

Do you have any idea of what the PC group is doing, Yeo?
Impeach the peach!

Image
EnigmaticOne
Cosmic Scion
Cosmic Scion
 
Posts: 5679
Joined: Sun May 29, 2011 2:50 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby EnigmaticOne » Mon Feb 13, 2012 6:24 pm

It also occurs to me that I might make a canon Aberrant NPC or other nova on steroids that went to the stars. :D
Impeach the peach!

Image
EnigmaticOne
Cosmic Scion
Cosmic Scion
 
Posts: 5679
Joined: Sun May 29, 2011 2:50 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Crinos » Mon Feb 13, 2012 6:45 pm

EnigmaticOne wrote:It also occurs to me that I might make a canon Aberrant NPC or other nova on steroids that went to the stars. :D

Well, since I'm more or less amusing the meta plot of the Aberrant game and cherry picking organizations and NPC's (Not easy because Aberrant was pretty much ALL meta plot with NPC's buried therin), They wont be going into space any time soon

Speaking of which, got to figure out what to do with Divis Mal now that Red King is gone.
Crinos
Cosmic Entity
Cosmic Entity
 
Posts: 21260
Joined: Sun Feb 18, 2007 7:53 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby EnigmaticOne » Mon Feb 13, 2012 6:49 pm

Perhaps he is the Zealot leader and decides to attack somewhere... say Emerald City? :D
Impeach the peach!

Image
EnigmaticOne
Cosmic Scion
Cosmic Scion
 
Posts: 5679
Joined: Sun May 29, 2011 2:50 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Yeoman » Mon Feb 13, 2012 7:01 pm

EnigmaticOne wrote:Do you have any idea of what the PC group is doing, Yeo?



Probably kinda close to Annihilation. Various thing on their own as they all get embroiled in the same situation.

One of the things PBP has over IRL play is the ability to juggle a split party, or a party who each has their own intro before coming together. So, one idea I've got may have the entire party not coming together for awhile. On the other hand, if there's a lot of interest, I might experiment with having multiple smaller parties that come together slowly, only fully interacting in the finale. Though that might work better with multiple play threads.

We're probably at least a month or two out from me even putting up a sign up thread. The Chivengers have one full adventure, a one shots and a multi-part adventure before I get to their finale. But I'll try and post in both Avengers OOC threads when I put up a sign up.
User avatar
Yeoman
Cosmic Entity
Cosmic Entity
 
Posts: 9531
Joined: Mon Mar 10, 2008 9:39 pm

Re: The Crinoverse 2 (Heroes and Villains of Xeron)

Postby Arthur Eld » Mon Feb 13, 2012 7:34 pm

I just wanted to add my name to those interested in a cosmic-level Crinoverse game.

Maybe I'll reuse my first idea for the Avengers and play a good member of the Arcane.
User avatar
Arthur Eld
Cosmic Entity
Cosmic Entity
 
Posts: 13368
Joined: Mon Sep 17, 2007 11:45 am

PreviousNext

Return to Mutants & Masterminds Settings

Who is online

Users browsing this forum: No registered users and 1 guest