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(unofficial) Power Profiles list

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(unofficial) Power Profiles list

Postby JDRook » Wed Feb 29, 2012 9:30 am

Much like the Threat Reports, Green Ronin is playing close to the chest on what Power Profiles are going to be released over the next year. However, there have been a few hints dropped, and I'd like to compile them here for general consumption.

As of Nov 16 2:30pm PST:

Currently Released Profiles (in order of release, now with included highlights)
Fire
Armor (discusses Removable and optional Impervious rules)
Mental (discusses Lasting Mental effects and Communication as a "switchboard" power)
Summoning
Tech
Weather (discusses Weather Arrays and using Selective differently to allow varying Environment effects)
Electrical (discusses real-world electricity in terms of power ranks and the only official version of Energizing Healing a PC can use on himself)
Water
Speed (discusses Speed Hazards, Speed Arrays, and the first official Immunity to Dodge/Parry attacks)
Earth
Luck (discusses Expanded Luck options to purchase other hero point benefits)
Magic (double-sized, chock full of pre-made spells and discusses spells as stunt and rituals, as well as creating your own arcane entities)
Illusion (discusses Illusion effect and adds a new Psychic modifier and new Affliction Conditions)
Air
Kinetics (discusses Move Object)
Talent (discusses Skill Knacks as Features that remove one type of skill penalty)
Morphing (discusses Morph effect and Transformed condition)
Meta (discusses the Variable effect)
Plant
Gravity
Elements (as in Periodic Table, discusses Transform effect)
Strength (discusses Knockback, Throwing Things and People, and Crazy Strength stunts)
Sensory (discusses Perception Area and Sense-Dependent effects, GMing senses, and optional rules for Long-range Senses and a 3e Obscure)
Size & Mass (discusses Growth and Shrinking in greater detail)
Light
Teleport (discusses the Teleport effect with a few new modifiers and free "tricks" like Teleport Dropping)
Animal
Sonic
Cold
Radiation
Life
Time
Martial Arts Powers
Cosmic
Dimensonal
Death
Magnetic
Darkness

Also see the official Green Ronin Power Profile store page here and Jameson's review of those profiles here.

Rumor, Inference & Wild Speculation
Vibration (covered in Speed and Sonic Profiles, so may not happen separately)
Force (Barriers, Constructs, and the best defense)
Stretching (covered in Morphing)
Quantum
Invisibility (largely covered in Sensory)
Gadgets (not mentioned in Tech)
Matter Control/Transformation (not mentioned in Elements, which has an alchemical descriptor and discusses the Transform effect)
Metal (may be mentioned or included in Magnetic)
Features
Complications
Advantages
Vehicles
Super-Intellect
Heart (the fifth element)
Mole Powers
Wealth
Commonly Abused Powers
Constructs

I invite the ATT community to help me keep this list complete and up to date by posting your own findings and speculations below.
Last edited by JDRook on Fri Nov 16, 2012 2:49 pm, edited 63 times in total.
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Re: (unofficial) Power Profiles list

Postby Tinkerbell » Wed Feb 29, 2012 9:58 am

Would Magic be too broad? Maybe specific types? Voodoo, Demonic, Celestial, stuff like that. Or will it just stick to broad "comic book magic"
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Re: (unofficial) Power Profiles list

Postby JDRook » Wed Feb 29, 2012 10:31 am

Tinkerbell wrote:Would Magic be too broad? Maybe specific types? Voodoo, Demonic, Celestial, stuff like that. Or will it just stick to broad "comic book magic"

It's possible, since I hadn't really expected a Profile for something as broad as Tech, but for the most part it specializes in technological manipulation. Unless they focussed on manipulation of magic itself (whatever that might mean) or something like that, I think it would be hard to make a satisfying 6-page product out of it.

Also, M&M is primarily about superheroes, so I think generic comic book magic should be expected. Then again, there are presumably going to be about 50 of these coming out, and we barely know a quarter of them so far, so maybe a handful of Magic types might be planned.
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Re: (unofficial) Power Profiles list

Postby Steve Kenson » Wed Feb 29, 2012 12:32 pm

Tinkerbell wrote:Would Magic be too broad?

I think I can safely say "No, just broad enough." 8)
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Re: (unofficial) Power Profiles list

Postby JDRook » Wed Feb 29, 2012 1:30 pm

Steve Kenson wrote:
Tinkerbell wrote:Would Magic be too broad?

I think I can safely say "No, just broad enough." 8)

One of the joys of cautious pessimism is occasionally being proved wrong. :D
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Re: (unofficial) Power Profiles list

Postby Jameson » Wed Feb 29, 2012 1:41 pm

Light Powers
Radiation Powers
Magnetic Powers

all of which were name-dropped in the new Electric Powers profile ...

... and all of which you apparently edited in ahead of me ...
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Re: (unofficial) Power Profiles list

Postby Steve Kenson » Wed Feb 29, 2012 2:30 pm

Note that the "Machine" powers reference in Mental Powers is in error. It references the Tech Powers profile, which was renamed to be more accurate, but the earlier reference wasn't removed.
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Re: (unofficial) Power Profiles list

Postby Flying Cobra » Wed Feb 29, 2012 3:16 pm

I'm pretty sure it's been implied that

Darkness Powers
Gravity Powers
Sound Powers

are going to be touched upon.

Others I'm pretty sure, given the number of slots available, Steve & Co. will tackle are:

Teleportation
Vibratory Powers
Time Powers
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Re: (unofficial) Power Profiles list

Postby JDRook » Wed Feb 29, 2012 3:36 pm

Steve Kenson wrote:Note that the "Machine" powers reference in Mental Powers is in error. It references the Tech Powers profile, which was renamed to be more accurate, but the earlier reference wasn't removed.

Removed from list.

@Flying Cobra - I agree those are all likely candidates, but unless I see something in writing from Green Ronin, I'm keeping them in the Speculative category.
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Re: (unofficial) Power Profiles list

Postby UnkindMirror » Wed Feb 29, 2012 4:30 pm

Steve Kenson wrote:
Tinkerbell wrote:Would Magic be too broad?

I think I can safely say "No, just broad enough." 8)

Nice.

How about that other flavor of magic, cosmic powers?
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Re: (unofficial) Power Profiles list

Postby jaydarkson » Wed Feb 29, 2012 9:09 pm

How about Shapeshifting and Alternate forms? Or is there not enough to work with there?
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Re: (unofficial) Power Profiles list

Postby ScrapeJacket » Thu Mar 01, 2012 8:14 pm

This could be in the future:

+Bio Powers (Animal Mimicry, Biological control, and Adaptation)

+Spatial Powers (Folding space, mobius loops, and dimensional blades)

+Force Powers (Barriers, Constructs, and the best defense)

+Cosmic Powers (Project cosmic energy, meteor showers, and the cold of space)
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Re: (unofficial) Power Profiles list

Postby King Snarf » Fri Mar 02, 2012 4:26 pm

I don't know if this would fall under shapeshifting, but stretchy, rubbery powers are a tried and true staple of comics. Stretching, bouncing, human snares, etc.
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Re: (unofficial) Power Profiles list

Postby Techno » Sun Mar 04, 2012 11:53 pm

Speculation:
Gadget Powers (because Armor and general tech manipulation has been covered so we might as complete the tenative trifecta)
Metal (powers revolving around its manipulation, might make a good subset for Earth powers)

And... sorry, that's all I got.
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Re: (unofficial) Power Profiles list

Postby King Snarf » Mon Mar 05, 2012 12:50 am

Maybe Quantum based powers. A lot of this would be covered in others (thanks, unified field theory!), but thinks like Quantum duplicates or a Schrodinger's cat power would be interesting, though admittedly high concept.
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