I am amazed this game is even going forward. It started from a simple off hand comment of mine, and has become something really cool. Honestly I didn't even have a story yet when I posted recruitment. But I have a good one now. Thanks to Epic for a few amazing ideas by the way.
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The World:
The Avengers team line up is Batwoman(Stacey Wayne), Superwoman (Kali Kent), Ironwidow(Annette Stark) , Mr. Marvel (Carl Danvers), The Wasp (John van Dyne ), The Hulk(Betty Banner), and Thor daughter of Odin the All Father.
Each Hero began activity a bout five or six years ago. About four years ago a Thanagarian invasion forced them to join forces to save the earth. Since then they have been known as the Avengers, saving the world together.
For most of you, these seven have been your inspiration, your goal. You have worked hard to be just as good as them. Six months ago you received your first chance to truly shine. For a second time the earth was under assault, this time by the Skrulls.
While the Avengers took the fight to the Skrull mother ship, you joined other heroes to fight off the invading "shock troopers" and protected human lives. While the Avengers took credit for ending the invasion, you did gain credit for saving lives.
Unfortunately the tabloids dubbed you the "B Team." To say the least you were all upset by this, yet you grouped up and made it your own thing. Your group decided to take the name Defenders. If they were Avenging Justice, you would Defend it so it never needed avenging.
Your group has faced many threats, but tonight for the first time, Ironwidow contacted you and has asked for your help.
Your group assembled at avenger mansion, only Ironwidow was there to greet you. She explained that the rest of the team was otherwise indisposed taking on various high level missions. She further explained she was also needed somewhere and had no time to deal with a threat that required an entire team.
After explaining the mission, your group borrows a Quinn Jet built with a cloaking device. Thankfully Renee Richards is capable of flying the craft. An hour later your group is in position...
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The Mission:
A.I.M. has secretly built a research and development base within the Colorado Rockies. Ironwidow's intelligence has revealed they are working on a game changing bio-weapon. They have nearly completed work on a virus that is able to target specific living creatures, and devour them in seconds before becoming completely inert and harmless.
While this could be used to target a single human and assassinate them in a crowded room, the more obvious, and scary threat of this virus is that with several well placed gas bombs, and entire city could be cleared of all human life with little to no collateral damage.
Primary mission:
To ensure no A.I.M. agent escapes with any of the research. You must destroy all samples, and data in their possession.
Secondary tasks include:
1. obtaining a small sample so that counter measures can be prepared.
2. Capturing all A.I.M. Agents.
3. Discovering more information about other A.I.M. bases and plans.
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You all start the game with a communications link device. This device has three pieces. Three tiny, 1/8 inch diameter circle, about 3 microns thick. One is placed on your right ear lobe. One is placed just below your lower lip. The third on your left thumb. By using your right hand to press the disk on your right ear, you turn it on, connecting you to the rest of the team. The one on your lip transmits what you say, and auto compensates for whispers or yelling so not to hurt your team mates ears. The disk on your thumb, if tapped three times in rapid succession allows you to turn the Communications link on, and remain on until re-tapped three times.
This way if you are ever bound, and held captive, you can still contact your team. All of them are held into place by a special Adhesive and make up designed by Renee Richards that can withstand the viciousness of battle with out failing. Only by applying a special dissolving can they be removed.
Additionally Renee Richards has a person PDA that allows her to connect directly to computer units and perform technology checks to hack security doors or steal data.
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Thanks to the cloak on the Quinn Jet your group is able to land undetected. You take out a couple of guards near an entrance with out effort and make your way inside. Before you is a long metal corridor, with no special decorations. Renee has hacked into the security system to put all the cameras on an infinite loop allowing you free reign. You follow the tunnel and come to a three way intersection. Three large metal doors, none have any markings as to what they are, but they all have a small keypad for a password to be entered before opening.
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Renee received the call from Ironwidow, and called the rest of you. You can make an opening post describing what you were doing prior the call. Your feelings on the mission. Your feelings toward the other players. Or anything else you want. The only thing you have to do right now, is choose a door.




