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Shock wrote:I'd go with Immunity 5 (Entrapment).

5 ranks: alteration effects, sensory Affliction effects,
emotion effects, entrapment (grabbing, snares, or
bonds), fatigue effects, interaction skills, or a particu-
lar Damage effect or descriptor (such as bullets, cold,
electricity, falling, fire, magic, radiation, sonic, etc.)

Shock wrote:5 ranks: alteration effects, sensory Affliction effects,
emotion effects, entrapment (grabbing, snares, or
bonds), fatigue effects, interaction skills, or a particu-
lar Damage effect or descriptor (such as bullets, cold,
electricity, falling, fire, magic, radiation, sonic, etc.)
I got it right from the DCA book. As for Immunity(being wet)? No it wouldn't keep you from being thrown in the water. You just wouldn't get wet.
Presumably, the water would get you instead.



Shock wrote:I'd go with Immunity 5 (Entrapment).



HeroicSacrifice wrote:One of my players suggested a variation on the Favored Environment advantage: Favored Circumstance. Same mechanics as the original advantage, but it can be applied to defensive rolls or "offensive" rolls when in the right circumstances. The player took Favored Circumstance: Protecting the Innocent, so he got the benefit when doing so, whether that meant disarming the villain's fiendish deathtraps or fighting the villain's fiendish henchmen (who were attacking innocent civilians) If he were fighting random thugs trying to rob a bank or trying to escape from a deathtrap himself, he would not. It's easy to see how a build of Mister Miracle could have something like this but for generic escaping. (eg, he gets the bonus when trying to free himself from restraints, but not on checks to disarm bombs or free other people from restraints.)

JDRook wrote:Shock wrote:I'd go with Immunity 5 (Entrapment).
If I used this, I'd at least make it Sustained so that you'd have to use some kind of action to get from entrapped to not. Your character could still get incap'd and tied up, but could easily escape any bonds (free action) once they woke up.



JDRook wrote:I think that was Shadowchaser here.

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