Also, I must build her. That's the hard part
Moderators: The Mod Squad, The Justice League









Gilliam wrote:
You know, the devil would be jealous of your silver tongue.
I know.
I've met him.
Zatanna
Zatanna Zatara
Archetype: Mystic (Stage Magician)
Power Level: 10 (150pp)
Trade-Offs: Att +0/Dam +0; Def +0/Tou +0
Degree of Player Difficulty: (Beginner|Novice|Intermediate|Expert)
Degree of GM Difficulty: (Beginner|Novice|Intermediate|Expert)
Relevant Rules: Mental Senses, Power Stunt, Ritualist
Abilities: STR: 12 (+1), DEX: 16 (+3), CON: 12 (+1), INT: 16 (+3), WIS: 16 (+3), CHA: 16 (+3)
Skills: Acrobatics 2 (+5), Bluff 5 (+8/+12 [Attractive]), Diplomacy 3 (+6/+10 [Attractive]), Disable Device 4 (+7), Disguise 2 (+5), Escape Artist 5 (+8), Handle Animal 4 (+7), Knowledge (arcane Lore) 7 (+10), Knowledge (popular culture) 5 (+8), Language 4 (Backward Speech, Latin, 2 free slots; Native: English), Notice 3 (+6), Perform (stage magic) 7 (+10), Search 4 (+7), Sense Motive 4 (+7), Sleight of Hand 7 (+10), Stealth 2 (+5)
Feats: Attack Specialization 2 (Magic), Attractive 1, Defensive Roll 3, Distract (Bluff), Dodge Focus 1, Fascinate (Perform), Set-Up, Skill Mastery 1 (Bluff, Escape artist, Perform [stage magic], Sleight of Hand), Sneak Attack 1, Trance
[Luck 2, Quick Change 2]
Powers:
Homo Magi Senses (Super-Senses 13 [Detect 2 (magic, mental), Magical Awareness (mental), Accurate (mental senses), Acute (mental senses), Extended 2 (mental senses)]; PF: Innate; 14pp)
Levitation (Flight 4 [100 mph]; PF: Subtle 1; Drawbacks: Power Loss 2 [unable to speech]; 7pp)
Magical Ward (Linked Powers [Force Field + Shield]; Drawbacks: Power Loss 2 [unable to speech]; 5pp)
-- Force Field 6 (Drawbacks: Part of Bosy 1 [hemisphere])
-- Shield 4
Magic (Array 11; PF: Affect Insubstantial 2, Alternate Power 9; Drawbacks: Power Loss 2 [unable to speech]; 31pp)
-- Base Power: Practical Magic (Enhanced Feats 4 [Bishoujo, Endurance 1, Quick Change 2])
-- AP: Animate Object 6 (PF: Progression 3 [10 objects])
-- AP: Counterspell (Nullify 10 [all effects with the magic descriptor])
-- AP: Elemental Control (Move Object 10; PF: Variable Descriptor 1 [any elemental]; Extra: Damaging; Flaw: Limited Material [one element at time])
-- AP: Healing Magic (Heal 5; PF: Stabilize; Extra: Range 1 [ranged], Total)
-- AP: Hypnosis (Mind Control 10; Extra: Conscious; Flaw: Sense Dependent [auditory])
-- AP: Illusion 6 (All Senses; PF: Progression 4 [Area]; Flaw: Phantasm)
-- AP: Magic Missile (Blast 7; Extra: Autofire 1)
-- AP: Teleport 9 (Extra: Accurate; Flaw: Long-Range Only)
-- AP: Top Hat Trick (Dimensional Pocket 7; Extra: Range 1 [ranged])
Magical Mastery (Enhanced Feats 2 [Luck 2]; FLaw: Limited [Magic Power Stunts])
Combat: Attack +6 (+10 magic); Damage +1 (unarmed), or by power of choice; Defense +6/+10 with Magical Ward (+3 Flat-footed); Initiative +3
Saves: Toughness +4/+10 with magical ward, Fortitude +5, Reflex +6, Will +8
Abilities 28 + Skills 17 (68 ranks) + Feats 13 + Powers 58 + Combat 22 + Saves 12 + Drawbacks 0 = 150








Silhouetted Lady, Power Level 10
Str 14 Dex 14 Con 14 Int 14 Wis 14 Cha 10
Skills: Acrobatics 8 (+10), Concentration 8 (+10), Knowledge (arcane lore) 8 (+10), Notice 8 (+10), Search 8 (+10), Sense Motive 8 (+10), Stealth 8 (+10)
Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Focus 3 (melee), Attack Specialization (shadow sword) 2, Defensive Attack, Defensive Roll 4, Equipment 2 (cell phone, sanctum sanctorum), Improved Initiative 1, Move-By Action, Luck 2, Power Attack, Ritualist, Skill Mastery (Acrobatics, Notice, Sense Motive, Stealth), Sneak Attack 4, Trance, Ultimate Effort (Knowledge [arcane lore])
Powers: Concealment 10 (all senses, Power Feats: Close Range. Selective), Flight 2 (Power Feats: Subtle), Immunity 3 (aging, need for sleep, starvation and thirst), Protection 4 (shadow armor, Extras: Impervious 6), Strike 3 (shadow sword, Power Feats: Affects Insubstantial 2, Critical Strike, Improved Critical 2, Mighty, Shadow Strike, Subtle, Variable Descriptor [physical/shadow]), Super-Senses 2 (Darkvision)
Combat: Attack +3 (ranged), +6 (melee), +10 (sword), Grapple +8, Damage +2 (unarmed), +5 (shadow sword), +7 (unarmed sneak attack), +10 (shadow sword sneak attack), Defense +10 (+3 flat-footed), Knockback -5, Initiative +6
Saving Throws: Toughness +10 (+6 flat-footed), Fortitude +8, Reflex +8, Will +8
Abilities 20 + Skills 14 + Feats 27 + Powers 54 + Combat 16 + Saves 18 = Total 150




kenseido wrote:My interest in thsi game has totally fizzled. I am withdrawing my submission.

Users browsing this forum: Arthur Eld, dreamking89, Evolución, Kreuzritter, Mark Reuter, Moira, Omega Girl, The_Watchman and 19 guests