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DC Universe Online inspired game [OOC]

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Re: DC Universe Online inspired game [OOC]

Postby Belial666 » Thu May 03, 2012 4:40 pm

Anyone who wants to make character changes should post an updated build if they haven't done so already and then we'll either ret-con them into the game or introduce the new character.
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Re: DC Universe Online inspired game [OOC]

Postby Lord Fell » Thu May 03, 2012 4:50 pm

Well, it's been a few days. I think everyone who wants to continue has either chimed in, or has been away from the boards over a week -in which case we just don't need them.

Timothy was kind enough to keep a list of players (and their builds) still in the game.

I think we're ready to go on.
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Re: DC Universe Online inspired game [OOC]

Postby Lord Fell » Sun May 06, 2012 1:59 am

*cough*

:roll:
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Re: DC Universe Online inspired game [OOC]

Postby Belial666 » Sun May 06, 2012 2:13 am

Expect an update in a few hours or so if the chaos of greek elections doesn't devour me or something. IRL has been a very hectic two weeks. :cry:

I'm wrapping up the robot fight since nobody said anything against it.
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Re: DC Universe Online inspired game [OOC]

Postby Belial666 » Sun May 06, 2012 8:17 pm

OK guys, wrapped things up and we start again from scene two.

You all get 1 free Hero point for having to suffer for all that delay and another free hero point for the Greek elections being over (the first round at least). :roll:
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Re: DC Universe Online inspired game [OOC]

Postby timothy » Sun May 06, 2012 8:59 pm

Put in a post for Jack about splitting the team.

Once we get that straight, I'll bring in my new character.
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Re: DC Universe Online inspired game [OOC]

Postby Lord Fell » Sun May 06, 2012 9:10 pm

I sort of thought that it might make more sense for the people leaving the game to have perished in the battle... but splitting works too. Your "offshoot team" should also include Trickster.
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Re: DC Universe Online inspired game [OOC]

Postby timothy » Sun May 06, 2012 9:19 pm

Whoops.

Thought I had everyone. Will edit her in, thanks.
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Re: DC Universe Online inspired game [OOC]

Postby timothy » Mon May 07, 2012 12:11 pm

And they are gone...

Now back to the game.

(I apologize if I'm railroading the rest of you. But those were the four characters who aren't returning. I felt like the fire control thing was tossed in to give them a reason to leave the group.)
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Re: DC Universe Online inspired game [OOC]

Postby Walking Dad » Mon May 07, 2012 1:06 pm

I like your introduction of KQ (same initials as a speedster in another game...), but the GM noted that the walls block even insubstantial characters...
English isn't my native language. Have patience, please.

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Re: DC Universe Online inspired game [OOC]

Postby timothy » Mon May 07, 2012 1:16 pm

Missed that.

He's not insubstantial, technically, he uses permeate.

Maybe he just got lucky and found a spot temporarily damaged in the fight...
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Re: DC Universe Online inspired game [OOC]

Postby American_Patriot » Mon May 07, 2012 1:28 pm

Sorry for the lag in posting... was still bouncing off the walls after seeing "The Avengers" on Friday.

I have to admit that The Greek and French elections were really scary for me. But then again when Nazis, Communists and Socialsits are getting alot of political power and authority always scares me.
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Re: DC Universe Online inspired game [OOC]

Postby timothy » Mon May 07, 2012 1:44 pm

Haven't seen 'Avengers' yet. Had to work the weekend.

Going tonight with my wife (a born-again geek), our local cinema/grill has a dinner and movie special so it worked out pretty good for us.

(The grill is open for lunch and plays a classic movie on the bigscreen tv during the lunch hours. Great place...)
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Re: DC Universe Online inspired game [OOC]

Postby American_Patriot » Mon May 07, 2012 1:51 pm

timothy wrote:Haven't seen 'Avengers' yet. Had to work the weekend.

Going tonight with my wife (a born-again geek), our local cinema/grill has a dinner and movie special so it worked out pretty good for us.

(The grill is open for lunch and plays a classic movie on the bigscreen tv during the lunch hours. Great place...)


Sounds like a great place to go! Wolfman Pizza here in Charlotte NC does something like that. but it's classic wolfman movies they show on the tv screens all around the dinning room. Almost every table has a tv. :)
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Re: DC Universe Online inspired game [OOC]

Postby Mark Reuter » Mon May 07, 2012 3:39 pm

Am I the only one who has a problem with a PC determining the actions of an NPC? If so, I apologize, but I thought that's what we had a GM for. I, for one, view the saving of innocents more important than allowing the JL access to the ship. Giving the responsibility of destroying the guns to NPC's is not an acceptable option.
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