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JD's Place - Lost Sol: Abigail, Nev

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JD's Place - Lost Sol: Abigail, Nev

Postby JoshuaDunlow » Sat Sep 16, 2006 4:35 pm

Image

Welcome to my New Index, which has been split into several pages.
Index #1 Rule Mechanic Related Posts
Index #2 Amalgams & Original Builds
Index #3 Literary Builds
Index #4 TV, Movies, and Video Game Builds
Index #5 Mythological Builds.


Some of my other threads:
Erotic Mutants & Masterminds?
JD's Fantasy Document
God Like Campaign Setting
Millennium Universe Campaign Setting
World of Karmyth (fantasy setting)
My Art Thread in the Drawing Board


All the Different Joshua Dunlow Builds
Paragons JD: Omega
Freedom City: Joshua Dunlow 1.0 (Omega2)
Freedom City: Joshua Dunlow 2.0 (Omega2)
Freedom City: Joshua Dunlow 3.0 (Omega2)
Freedom's Reach: Joshua Blade
Millennium Universe: Joshua Dunlow
PL 8 Joshua Dunlow for Hero High


Rules Index
Skills
Athletics Skills
Feats
Athletic Bluff
Awe, Desire, Obsession
Benefit: Military/Noble Titles
Heroic Feats
Fearless Revisited
Powers
Damage Boost
Empower (damage)
Immunity (Space Worthy)
Lock/Unlock
Super Senses (Psychometry)
Shrinking in Detail
Extras
Addictive

Drawbacks
Drawback: Uncontrolled Side Effect
Conversion Tips & Thoughts
Marvel Super Hero RPG Conversions to MnM
Power Level Guidelines
Random Miscellaneous Statistics
Saving Throw Benchmarks
Variant Fatigue Rules
Weapons of Mass Destruction
Modern Heavy Weapons
Death Star
Nova Bomb
Nuclear Bomb
Point Singularity Weapon
Preturnatural Ideas
Phylas, Avatar of Decay
The Hollow
The Hounds

Millennium City Rules/Setting Information
Millennium City Links:
The Beginnings of Meta Humans
Maecians History
T`Khan History

Rules
New Feats
Power Classificaitons
Unique Materials & Artifacts
T`khan/Maecian Templates


Fantasy Rules/Conversions
Feats
Benefit: Noble Status
Trappings & Equipment
Archaic Armor
Archaic Weapon
Magic Potions
Magic Swords
Magical Artifacts
Special Materials & Properties
Race Templates
DnD race Templates
God Templates
Gods & Artefacts
Gods & Epic Power Feat
Creating God like Characters 2.0
Warhammer Races
Were Wolf Template
Professional Templates
Artificer
Warhammer Career Templates
Xambrian Witchhunter (Talislanta)
Rule Variations
Piece Armor System
Generic Character Builds
PL 1 Builds
Rustic Adept Mage
PL 2 Builds
Apprentice Wizard (PL 2)
Cleric Adept (PL 2)
Watchman (PL 2)
PL 4 Builds
Amyris Vay, Half Elf Bard (PL4)
Armis Sarel, Human Mercenary (PL 4)
Morlaine BlackStaff, Human Wizard (PL 4)
Tobias Karillon, Human Cleric (PL 4)


Science Fiction
Armor
Weapons
Ballistic Weapons
Forcefield Technology
Transport
Hover Vehicles
Civilian Transport
Last edited by JoshuaDunlow on Thu Feb 04, 2010 10:54 am, edited 896 times in total.
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Posts: 5006
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Requests & Settings Material

Postby JoshuaDunlow » Sat Sep 16, 2006 5:00 pm

Build Requests
Astro Boy
Blackhole (Lonestar request)
Blackhole 2.0
Chain Reaction
Crimson Dynamo, IM:AA show
Death, 4 Horseman Challenge
DigitalMan (lonestar request)
DigitalMan 2.0
Doc Holiday (Libra)
Father Murder (SplendidTuesday Request)
Greatest American Hero
Greyshade (CaracalIV)
Hyperia (Alexander)
ICON (CaracalIV)
Jettatore
Kira Yamato (Gundam Seed)
Lady Brittania
Luna Moth (libra)
Luna Moth II
Mr Grim (SplendidTuesday Request)
Mosaic
Waxtor the Nanoborg
NeoPet Templates I (SCKnight)
Nevermore
Prefect (Caracal)
Space Marines 40k (libra)
Stormbones (SplendidTuesday Request)
Talon & Vortex
The Patriot
Tombstone, The good guys
Vortex 2.0

RhimeFyre's Alignmentals
The Hanged Man

Generics
Electric

Amalgams
American Shield
Fortune
Jessica Garnell
J. Jonah Jameson with Powers
Kraven/Sentinel
NightRage (Wolverine/Nightcrawler)
Punisher/Venom Amalgam
RAD
Rogue/Phoenix Amalgam
Steam Punk Superman
The Tempest
Vigilance (Jean/Punisher)
War (rogue/juggernaut amalgam)


Freedom City Builds
Medieval Freedom City
The Black Bowman
Captain Thunder
Daedalus
Dr. Stratos
Johnny Rocket
Lady Liberty
Orion the Hunter
Psuedo
The Raven
Siren
StarKnight
Heroic Originals
Action Jack
Amy Bowen
Aura
Dalliance
Dynamatrix
HeatWave
Heatwave 2.0
HellFire
Impulse
Isaw Jiso
Jeremiah Stone
Monica Webber (Written by SpiderFan)
Monsoon
Monsoon 2.0
Muse (Ravina Sovienik)
Paragon
Paragon 2.0
Silver Bullet
Sureshot (Thomas Underwood)
T`Khan Empress Shayla Erasai
WitchFire
Hero High Builds
Glamour
Villanous Originals
Bad Medicine
Bio Hazard
BlackWidow
DJ
Illysia, the mother of Mutation.
Lace
Lady Hex
Lady Silver
Maximum Force
Maximum Force 2.0
Miss Rapture
Mister Wizard
Rashayen`Usyri
Andrea "Sensuali" Morales
The Sewer Rats v.1
TechRat
Templates
Aquatic Templates
Oracle 9 & Project Paragon
T`khan Race Template


Autumn Arbor
Mr. Magician


Paragon Setting Originals:
Heroes
Axe Man
Paragon Campagin Sources
Deimos
Deimos 2.0
Dharma
Emma Webber
Jesenia Langrum
Leroy Jethro Gibs
Maestro
Oracle
Shatter
Villains
Hazard
Nega Lord
Psyche

Warriors & Warlocks
D&D: Wrath of the Dragon God Conversions
Berek
Lux
Nim
Dorian
Melora
Ormaline
Comic Book Settings:
Red Sonja
Conan (darkhorse)
World of Karmyth
Race Template: Iron Dwarf
Armis, Mercenary Sergeant
Lord of the Rings
Aragorn
Beorn
Race Templates
Bilbo Baggins
Frodo Baggins
Gandalf The Grey
Gandalf The White
The One Ring


Original Settings
Millennium Universe
Power Classification
The Millennium League
Dr. Mathew Stack
Oracle
Lord Astral
The Paragon
The Guardian II
Heroes
Amor
Anteus
Avatar
DJ
HardCore
Jeremiah Stone
Jessica Vaughn
Mistress Psyche
Monica Webber
Monsoon
Omega
Red
Savreal
Stargazer
Villains
Bone
Light Rider
Nega Lord
Mahl`Re
Rasputin
Sinew
Nuetrals
Glaycia, Spirit of Newyork
Hazard
Muse
Maecians
Illysia, Queen of the Maecians
The Chimera
The Gryphon


Dark City Nights Campaign Setting
Angel Template
Demon Template
HellFire
Jenna Mason
Jenna Mason 2.0
Jason Black
Jason Black 2.0
Vampire Template
William De`Cross

Marakesh City Setting (Defunct Now)
Story
Andrea Severance
Chloe Volstrom
Marcus Davross
Sammael Van`Dragen
The Guardian (Michael St. James)

Karmyth
PL 1 Builds
Rustic Adept Mage
PL 2 Builds
Apprentice Wizard (PL 2)
Cleric Adept (PL 2)
Watchman (PL 2)
PL 4 Builds
Amyris Vay, Half Elf Bard (PL4)
Armis Sarel, Human Mercenary (PL 4)
Morlaine BlackStaff, Human Wizard (PL 4)
Tobias Karillon, Human Cleric (PL 4)
Templates
Knights of the Tear
Storm Lord/Storm Dragons
Gods
Allandria, The All Mother


World of Magnor
Characters
Aaron Orenstadt (magnor)
Celestia, Celestial Guardian
Rashayen Usyri
Rhawn Meleagrance (Magnor)
Selina Dakaroth (Magnor)
Shyandara Kyrani (magnor)
Shyandara Kyrani 2.0 (magnor)
Racial Templates
Demons of Nohkran
Vampires (magnor)


Miscellaneous Fantasy Originals
Amahri Nodai (end`ii)
Ashaya D`Myrandara
Dhara Ibenkin
Garen Ironforge, Dwarf Artificer. (end`ii)
Iranna Y`laine
Mahlre Nazari (Nazari)
Maruk DesertRider (harakhane)
Miranda Hex
Navinye Vashek
Namiah, The God Queen of Harakhane
Saul Amon Azul, The God King of Harakhane
Selina D`Anteri
Sau`em
Sebastian Blackthorne
Shyrii Nimoshat
Talia, The Black Raven
Verdani Creation Myth
Vexar


Malcubi Setting:
Jorax Dai, Grand Marshal of the Elysian Templars
Jorax Dai 2.0
Sensuali Amoris, Goddess of Desire and Pleasure
Soren Lorezar, Demon Lord of Lust and Gratification
The Malcubi Demon Template

Lost Sol Setting (Sci-fi Setting)
Species: The Nanwei
Species: The Phan
Military Ranks
Personalities
Abigail Ind, Network Communicator
Nev Avin Gra, 1st Class Navigator

Miscellaneous:
Kynan MacManus
Morlaine, Sun Griffon Sacra Wielder
My evil but good nephews
UEDC Star Fighter & Troop Carrier
Mahlre Dalnyr (Starwars)
Last edited by JoshuaDunlow on Thu Feb 04, 2010 10:55 am, edited 119 times in total.
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JoshuaDunlow
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Posts: 5006
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Comic Creations & Novels

Postby JoshuaDunlow » Sat Sep 16, 2006 5:40 pm

The Marvel Universe
Racial Templates
Alien Symbiote
Asgard Template
Brood
Eternal Template
Kree Template
Making Mutants
Shiar Template
Skrull Template
Power Templates
Adamantium Lacing
Super Soldier Templates
Professional Templates
Herald of Galactus
Nova Corps Template
SHIELD
Iron Man Templates
Tony
Iron Man Armor 1
Iron Man Part 2
Iron Man Part 3

Marvel Originals
Heroes
Andra Del N`Gari (Original)
Aura
Mister Fear
Phaedra
Phaedra, PL 10
Warp (Original)
Warp 2.0
Villains
Glamour (Marvel Original)
Lady Shiva (Marvel Original)

Marvel Conversions
X-Men Related
Banshee (PL 12)
Beast (PL 10)
Cyclops (PL 10)
IceMan (PL 10)
Forge (PL 10)
Gambit (PL 8)
Jean Gray (PL 10)
The Phoenix (PL 15 jean grey)
Professor X (PL 12)
Psylocke (Pre-Siege Perilous; British)
Rogue
Rogue 2.0 (PL 10, 150!)
Sage (PL 9)
Storm
White Queen
Wolverine, PL 10
Wolverine (PL 13)
New Mutants
Boom Boom
Cannonball
Cypher
Karma
Karma, PL 10
Magik
Mirage
Shadow Kat (PL 8)
Sunspot
Warlock
Wolfsbane
New Mutants Miscellaneous
Gosamyr
X-Men Villains
DeathBird
Juggernaut (PL14)
Magneto
Mr. Sinister
Multiple Man
Selena (Black Queen)
Toad
White King
Asgardians
Enchantress
Loki
Odin
Thor
Thor ( PL5 )
Avengers
Black Widow
Captain America
Dr. Strange
Iron Man (Movie)
Sersi
She Hulk
Spider Woman (jessica drake)
Thor, Classic Version
SpiderMan
Black Cat
Cloak
Dagger
Hobgoblin (PL 8)
J. Jonah Jameson
Mary Jane Watson Parker
SandMan (PL 10)
Spiderman, Ultimate
Spiderman, Classic
Miscellaneous
Amanda Sefton
Angar the Screamer
Astronomer
Baron Strucker
Count Nefarious
Death's Head II (PL 13)
Deadpool (PL 4) (Spiderfan)
Deadpool (PL 8)
Dr. Druid
Gamora
Ghost Rider
Infinity Gems
Iron Monger
Kraven the Hunter (PL 12)
Kraven the Hunter (PL 10)
Mattie Franklin
Ms. Marvel
Rocket Racoon
Quasar
Sentry (PL 16)
Silver Surfer
Stick
Thanos
One Shots
NightCat


TOPCOW
WitchBlade II


DC Comics
Heroes
Armada, The Fist of Justice (original)
Batman
Villains
Circe
Templates
Thanagarian & Nth Metal Template
Battle Chasers
Calibretto
Garrison
Gully
Knolan
Red Monika

Calvin & Hobbes
Spaceman Spiff
Calvin & Hobbes
Bullet Tracer

The Hobbit
Bilbo Baggins
Thorin Oakenshield

Lord of the Rings (Novel):
Aragorn
Arwen
Blarog
Bilbo Baggins
Boromir
Lord Denethor II
Frodo Baggins
Galadriel
Gandalf
Gimli
Gollum
Legolas
Meriadoc "Merry " Brandybuck
Peregrin "Pippin" Took
Samwise Gamgee
Witch King of Angmar
The One Ring


DragonLance:
Caramon Majere
Raistlin Majere (Beginning)
Raistlin Majere (Adventurer)

Greyhawk:
Gord the Rogue
Murlynd
Murlynds Spoon
Regdar

Forgotten Realms:
Elminster, The chosen of Mystra
Wulfgar (Forgotten realms)

Sword of Truth (Terry Goodkind)
Richard Cypher
Kahlan Amnell
Zedicus Zul`Zorander

Miscellaneous:
Allanon (Shannara)
Conan the Barbarian
Elric of Melnibone and Stormbringer
LoneWolf and Kai Lords
Moiraine Damodred(Wheel of time)
Paul Atriedes
Red Sonja, The She Devil
Last edited by JoshuaDunlow on Thu Jan 21, 2010 8:49 pm, edited 42 times in total.
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Posts: 5006
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Television, Movies, Video Games

Postby JoshuaDunlow » Sat Sep 16, 2006 5:47 pm

Television
Scooby Doo
Daphne Blake
Freddy Jones
Scooby Doo
"Shaggy" Roggers
Velma Dinkley
Thundercats
Lion O
Aang, The Air Bender
Aang the Avatar
CSI
Gil Grissom
Fringe
Dr. Walter Bishop
House
Gregory House
NCIS
Leroy Jethro Gibs
Muppets
Animal

Sci Fi Television
The Sentinel
Det. Jim Ellison
Legend of the Seeker
Richard Cypher
Kahlan Amnell
Zedicus Zul`Zorander
Greatest American Hero
Ralph Hanley
Jake 2.0
Jake Foley
Bionic Woman
Jammie Summers(Bionic Woman 2007)
Star Trek
Lt. Reginald "Reg" Barclay III
Q
Smallville
Arthur Curry (Aquaman), Season 5
Bart Allen (Flash), Season 4
Buffy Sanders (season 5)
Clark Kent, Season 1
Clark Kent, Season 2
Clark Kent, Season 3
Clark Kent, Season 4
Clark Kent, Season 5
Clark Kent, Season 6
Clark Kent, Season 8
Green Arrow, Season 6
Lex Luthor, Season 1 & 2
Victor Stone (cyborg, season 5)
Farscape
Aeryn Sun (Farscape)
Chiana (Farscape)
Dominar Rygel XVI (Farscape)
John Crichton (Farscape)
Ka`Dargo (Farscape)
Moya, DRD's, Pilots (Farscape)
Natira (Farscape)
Scorpius (Farscape)
Stark (Farscape)
Sikozu (Farscape)
Translater Microbes (Farscape)
Zhaan
Andromeda
Andromeda Ascendant
Dylan Hunt
Point Singularity Weapon
Rebecca "Beka" Valentine
Rev Bem
Rommie
Seamus Harper
SlipFighter
Telemachus Rhade
Trance Gemini
Tyr Anasazi
Babylon 5
Abbai
Babylon 5 Space Station
Brakiri
Drazi
Earth Force Ranks
G`Kar
John Sheridan
Londo Mollari
Michael Garibaldi
Minbari
Narn
Pak`ma`Ra
Psi Rating & Telepathic Disciplines
Steven Franklin
Susan Ivanova
Talia Winter
The Centauri
Vorlons
Techno Mages
Stargate SG 1
Goa`uld
Col. Jack O`Neill
Dr. Daniel Jackson
Dr. Janet Fraiser
Major Samantha Carter
Teal`c
Dr. Who
Templates
Devices
Jack Harkness Stuff
Rose Tyler


MOVIES
Dune
Paul Atriedes
Harry Potter
Hermione Granger, Year 1
Harry Potter, Year 1
Ron Weasley, Year 1
I Robot
Det. Del Spooner
The One
The One: Gabriel Law, and Gabriel Lu Law
Indiana Jones
Indiana Jones (Holy grail)
The Matrix
The Matrix Twins
Species
The Species Aliens
Fifth Element
Major Korben Dallas
Leeloo (Fifth Element)
Chronicles of Riddick
Riddick, Richard B.
Riddick 2.0
Firefly
Derrial "Shepard" Book
Hoban "Wash" Washburn
Inara Serra (Firefly,serenity)
Jayne Cobb
Kaywinnit Lee "Kaylee" Fyre (Serenity)
Malcolm "Mal" Reynolds (Firefly, Serenity)
River Tam (Firefly, Serenity)
River Tam 2.0
Simon Tam
Zoe Washburne (Firefly, Serenity)
Flash Gordon
Dale Arden
Flash Gordon, Classic 1980
Flash, My Version
Ming the Merciless(Thorpocalypse)
Ming, my way!
Lord of the Rings
Balrog
Bilbo Baggins
Fell Beasts
Galadriel
Gandalf, The White Wizard
Gollum
Haradrim Archers and Mumak
Legolas Greenleaf
Orcs & Wargs
Smaug The Golden
The One Ring
Trolls

Wrath of the Dragon God
Lux the Barbarian
Berek
Damodar
Dorian Cleric of Obadhai
Melora, Noble Wizard
Nim the Rogue
Ormaline The Elf Wizard
Updates
Berek
Lux
Nim
Dorian
Melora
Ormaline



Cloverfield
The Monster & Parasites

VIDEO GAMES
Ratchet & Clank
Big Al
Captain Qwark
Courtney Gears
Dr. Nefarious
Mayor Sasha Phyronyx
Ratchet & Clank
Clank 2.0
Ratchet 2.0
Ratchet (Starting over)
Ratchet & Clank Setting Info:
Lombax Race template

Final Fantasy 7
Cloud Strike (FF7:AC)
Final Fantasy 9
Freya Crescent
Sir IronTail Fratley
Final Fantasy 11
Racial Templates
Final Fantasy 12
Bangaa Template
Hume Template
Moogle Template
Viera Template
Kingdom Hearts
Ariel, Princess of the Heart
Sonic
Tails
GuildWars (PC)
Amyris Vay (Mesmer/Monk)
World of Warcraft (PC)
Draenei Template
Blood Elf
Diablo
Basic Magic Items
Armor
Amazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
Last edited by JoshuaDunlow on Wed Nov 04, 2009 10:14 am, edited 33 times in total.
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JoshuaDunlow
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Posts: 5006
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Literary & Myth

Postby JoshuaDunlow » Sat Sep 16, 2006 5:52 pm

Last edited by JoshuaDunlow on Wed Oct 07, 2009 5:12 pm, edited 4 times in total.
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JoshuaDunlow
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Posts: 5006
Joined: Sun Apr 11, 2004 8:19 am
Location: Spokane, Washington

Maximum Force

Postby JoshuaDunlow » Sat Sep 16, 2006 5:55 pm

MAXIMUM FORCE
Real Name: Maxwell Forgrim
Identity: Public
Profession: Criminal, And Extreme Wrestler
Power Level: 12
PP Cost: 180

Age: 33
Height: 7'8"
Weight: 400 lbs
Eyes: Blue
Hair: Bald

Abilities
Strength 17 (+3)/38 (+16), Dexterity 12 (+1), Constitution 16 (+3)
Intelligence 11 (+0), Wisdom 11 (+0), Charisma 9 (-1)

Saves
Toughness +3/+12 (9 of it impervious)
Fortitude +10
Reflex +4
Willpower +6

Combat
Attack Bonus +8
Defense Bonus +7
Damage: +14 penetrating punches
Initiative +1

Skills
Drive 4/+5, Intimidate 15/+31, Knowledge (Local City) 4/+4, Profession (Wrestler) 8/+8, Search 8/+8, Notice 5/+5

Feats
All out Attack, Benefit 1 (Use Strength, instead of Charisma for Intimidation), Benefit 2 (Wealth 2), Equipment 3 (for his headquarters), Improved Block 2, Improved Grab, Improved Grapple, Improved Pin, Sidekick 9 (Eddie, cybernetic scientist), Power Attack, Takedown Attack

Powers & Devices
Enhanced Strength 21 [Descriptors:Cybernetic]
Super Strength 8 [Descriptors:Cybernetic; Heavy Load: 640 tons, Feats: Ground Strike, ; Alternate powers: Leaping 12, Dynamic Alternate powers: Immovability, Speed]
Penetrating Strength Bonus 14 [Descriptor: Cybernetic]
Protection 9 [Descriptors: Cybernetic; Extras: Impervious]
Immunity 2 [Descriptors: Cybernetic; Effects: Sleep, Fatigue Effects; Limited]
Immunity 8 [Descriptors: Cybernetic; Effects: Cold Environment, Hot Environment, High Pressure Environment, Cold Damage]

Trade Offs:
-2 Defense for Increase in Strength Damage Limit of 14

Background:

Im not one for writing backgrounds, but i will do what i can here. Maxwell was a brute, even as a kid. He loved to terrorize and bully, naturally his father was an alcoholic and abused his mother. And well Maxwell didn't care one bit, he stole, did petty theft, what ever it took. It didn't matter to him who he hurt. By the time he hit high school, he found a new love. Wrestling! And he soon excelled to better than anyone on his own team. But that just wasn't enough for him, he wanted to be stronger. He was soon moving into professional wrestling, and thats when he heard about the illegal and underground Extreme Fighting Association. For super powered individuals. A mad scientist approached max, eddie stacks. With the promise to make him more powerful then he ever dreamed, if he submitted to some cybernetic experiments. And that he did, and he became more powerful than even he could dream. He has kept himself at the top for over 7 years nows on the EFA. Maxwell always seems to be able to escape from prison, everytime he commits a crime. His scientist gets a cut, to fund research for more upgrades. But still max has hidden quiet a stash in his secret headquarters which he shares with his buddy, Eddie.
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The Sewer Rats

Postby JoshuaDunlow » Sat Sep 16, 2006 5:57 pm

Tech-Rat (Dr. David Jeffries)
Story: Dr. David Jeffries used to be a scientist, that was looking for the cure for several diseases. he was very brilliant even at a young age, before he was to become the strange abomination that he was. A failed experiment, caused his body to mutate in the sewers. When thugs trashed his lab, and left him for dead on the streets. Now he feels he has no choice but to hide, an do what ever it takes to continue his research. He may be a pacifist to a point, but he isn't afraid to get a job done. But he wont go as far as kill an opponent outright. Unless his own life is in jeapordy. He usually lets the others do the heavy stuff, while he sits in the background helping out when needed. Like getting the most powerful characters off the scene with his stun gun. Tech Rat, took four young people under his wing to help teach and utilize their potentials and powers. Lace, Bad Medicine, DJ, and BlackWidow.

Concept: Leader of the Sewer Rats
Power Level 12 (203 pp)
Trade Offs –2 Attack, for +2 attack DC; -2 Toughness, for +2 Defense
PP Totals

Abilities (44pp):
Strength 12 (+1), Dexterity 22 (+6), Constitution 12 (+1)
Intelligence 30 (+10), Wisdom 18 (+4), Charisma 10 (+0)

Saves (26pp)
Toughness +3
Fortitude +10
Reflexes +8
Willpower +8

Combat (36pp)
Attack Bonus +10
Defense Bonus +8/+14 with Defensive Roll
Initiative +10

Feats: (18pp)
Acrobatic Bluff, Attack Focus (Ranged) 1, Equipment 4, Evasion 1, Defensive Roll 6, Elusive Target, Benefit (Use Dex for climbing), Improved Initiative, Sneak Attack 2, Improved Trip (with his tail)

Skills: (22pp)
Acrobatics 8/+14, Bluff 4/4, Climb 8/+14, Computers 4/+14, Craft (Electronics) 8/+18, Diplomacy 4, Disable Device 4/+14, Knowledge (Arcane) 4/+14, Knowledge (Cybernetics) 8/+18, Knowledge (Physical Sciences) 8/+18, Medicine 4/+4, Profession (Inventor) 12/+16, Notice 8/+12, Search 4/+14

Powers (42pp)
Humanoid Rat Array (20pp)
-Immunity 2 (Disease & Poison; Feat: Innate)- 3pp
-Leaping 3 (Feat: Innate)- 4pp
-Strike 1 “Claws or Bite” [Feat: Mighty] (Feat: Innate)- 3pp
-Additional Limbs 1 (Tail; Feat Innate)- 2pp
-Super Senses 4 (Darkvision, Scent, Ultra Hearing; Feat: Innate)- 5pp
-Super Movement 1 (Sure Footed; Feat: Innate)- 3pp

Cybernetic Enhancements (20pp)
-Protection 2
-Sensory Shield 3 (Vision)- 3pp
-Super Senses 15 (Accurate 4, Extended 1, Acute 2; Microscopic Vision 3, Radio, Tracking, X Ray Vision, Detect Invisible, Infra-vision)- 15pp

Magical Training (2pp)
-Super Senses 2 (Detect Magic 2 “ranged”)

Devices (9pp)
Device 5 “Stun Gun” – Easy to Remove (15pp)
-Stun 14 (Feat: Sedation)

Equipment
Utility Belt: Communicator (1pt), Explosives (15pts), Cutting Torch (1pt), Smoke Pellets (1pt), Masterwork Multi Tool (2pt)



Lace (Rhonda Black)
Rhonda was Tech-Rat's first recruit, he saved her life froma gang rape. And she was grateful to the man so she joined the group. He has tried to help her curl her drug addiction, but he hasn't had much luck. Its going to take some willpower on her own to kick her habit. She grew up on the streets, and by the age of fourteen she ran away from an abusive foster home. So she hooked up with the wrong crowd, and started turning tricks to survive. She has moved on though, and has upgraded to an exotic dancer and part time thief. Her magical abilities and nullfication powers, make her an interesting choice. And her ability to seduce men, is renknown. In fact she will flirt with the most handsome man of a hero team. She knows that DJ has a crush on her, and she is more than eager to wrap him around her finger. Getting him to do what ever she wants.
Concept Exotic Dancer/Thief
Power Level 10 (141 pp)
Trade Offs -2 attack bonus, for +2 DC increase; -2 defense for +2 toughness

Abilities (24pp): Strength 10 (+0), Dexterity 16 (+3), Constitution 12 (+1), Intelligence 12 (+1), Wisdom 12 (+1), Charisma 22 (+6)

Saves (11pp):
Toughness +1/+12 fwith forcefield.
Fortitude +4
Reflex +7
Willpower +5 (+15 with mind shield)

Combat (36pp):
Base Attack Bonus +8
Base Defense Bonus +10
Initiative +3

Feats (12pp): Attractive, Attack Specialization (Nullify), Contacts (Street Gangs), Distract (Bluff), Fascinate 2 (Perform, Bluff), Minions 3 (2 30 pp street punks), Quick Change 2, Ritualist

Skills (14pp):
Bluff 8 (+14, +18 with Attractive), Concentration 7 (+8), Knowledge (Arcane) 5 (+6), Knowledge (Street Culture) 5 (+6), Notice 5 (+6), Perform (Exotic Dancing) 5 (+11), Sleight of Hand 8 (+11), Stealth 8 (+11), Taunt 5 (+11)

Powers:
Magic +12 (37pp)
-Spells:
Mystic Passage 9 (PF: Dynamic, Easy, Progression 4; Extra: Portal; Flaws: Long-Range) 6pp +2 pp per level
DAP: Nullify 12 (Can nullify all powers at once; Extra: Duration (increased to concentration); Flaw: Limited to Touch, Cannot affect Technology) 2pp per level)
DAP:Mystic Binding (PF: Reversible) 1pp + 2/level
DAP: Flight (2pp per level)
DAP: ESP (Vision & Hearing; 2pp per level)
DAP: Summon 7 (Can summon 2 warrior demons; PF: Progression 1; Extras: Horde) 1pp + 3pp/level
DAP: Forcefield (Extras: Impervious) 2 pp/level

Super Senses +4 (4pp)
- Awareness (Magic, Radius, Acute, Extended)

Device
Magic Necklace 2 (Easy to remove) 6pp
-MindShield 10

Drawbacks
Power Loss (Cannot use Nullify & Magic, without gestures or speaking; Minor Intensity, Frequency Very Common) +3
Weakness (Addicted to Drugs, Minor Intensity, Frequency Very Common) +3



Bad Medicine (Aka James BlackEagle)
James blackeagle was the second member of the group to join, an apache indian who was born with the ability to control earth. His grandfather attempted to teach him the ways of the great spirits, and the elements. But James was just to eager and rash. He left the reservation to make his own life within the world, and quickly became a body guard or bounce thanks to his great size. Since he stands six foot eight inches, his tactics include running at foes so he can use his strike power, or capture them in earth pits. He met tech-rat through Rhonda, and joined the team because tech-rat almost reminds him of his grandfather.
Power Level 10
Concept Bodyguard
Trade Offs

Abilities (30pp): Strength 20 (+5), Dexterity 16 (+3), Constitution 18 (+4), Intelligence 10 (+0), Wisdom 14 (+2), Charisma 12 (+1)

Saves (8pp):
Toughness +5, Fortitude +8, Reflex +8, Willpower +2

Combat Stats (40pp):
Attack Bonus +10, Defense Bonus +10, Initiative +31

Skills (9pp): Acrobatics 4/+7, Intimidate 8/+13, Knowledge (Native American) 4/+4, Notice 4/+6, Profession (Bouncer) 4/+4, Sense Motive 4/+6, Taunt 8/+9

Feats (7pp): Benefit (Intimidate uses Strength instead), Evasion, Fast Overun, Improved Grapple, Improved Pin, Move by Action, Power Attack

Powers (53pp):
Super Speed 7 (powerfeats: Rapid Attack, Wall Run)- 36pp
Element Control (Earth) 8 (Powerfeats: AP Snare "earth pits")-17

[b]Devices:

Device "Spirit Knife" 1 (easy to remove, 3pp)
-Strike 2 (Powerfeats: Mighty, Affects Insubstantial, Increased Critical)

Drawbacks:
None


DJ (Aka Dwayne Johnson III)
Story:DWayne johnson otherwise known as DJ, was an up and coming musical artist, with a sound that was all his own. But instead of going into pop, he went into rock. Which was an interesting move for him, that proved to be just the right thing. However an accident behind stage, would affect him for the rest of his life. Perhaps he was a mutant to begin with, but an overload with the sound system caused an explosion. That sent him to the hospital. Over the next few weeks he recovered, gaining enhanced strength and sonic control powers. He got into the sewer rats through Lace, who he was dating before he realized who she was. He joined mostly for the excitement of using hispowers, anyway he wished. Without being a hero all the time. Now he works as a DJ at a local nightclub.

Power Level: 10
Concept: Sound Manipulator
Tradeoffs: -2 Attack, for +2 Damage DC. ; -5 Toughness for +5 Defense Bonus

Abilities (25pp):
Strength 30 (+10)/14, Dexterity 14 (+2), Constitution 20(+5), Intelligence 10 (+0), Wisdom 14 (+2), Charisma 14 (+2)

Saves (6pp):
Toughness +5, Fortitude +8, Reflexes +3, Willpower +4

Combat (22pp):
Base Attack Bonus +8, Base Defense Bonus +3, Initiative +2

Skills (12pp):
Concentration 4/+6, Drive 4/+6, Diplomacy 6/+8, Gather Information 4/+6, Intimidate 8/+10, Knowledge (Electronics) 4/+4, Perform (Singing) 3/+5, Perform (Keyboards) 3/+5, Profession (DJ) 8/+10, Notice 4/+6

Feats (6pp):
Attack Specialization (Sound Blast), Benefit (Status) 1, Connected, Precise Shot, Stunning Attack, and TeamWork.

Powers: (73pp)
Enhanced Ability (Strength) 16 (16pp)
-DJ has the ability to boost his strength to unheard of levels. He can turn this strength on and off at will, so he doesn't inadvertantly crush something. Descriptors: Mutation.
Super Strength 10 (21pp)
-Feats: Ground Strike
-DJ has an effective strength of 80 for lifting purposes. Allowing him to lift 800 tons, for a heavy load. He can also strike the ground with his strength, creating a wave of material to push back targets are knock them over.
Sonic Control 12 (32pp)
-DAP: Flight, Blast, Drain Toughness, Stun, Shield
-DJ has the ability to create a Auditory dazzle attack (50' radius). He can also create a blast of sonic energy to attack his foes at a range, flight by creating sound waves to suppor him, Shatter Objects, Stun Opponents, and create shield to provide protection.
Super Senses 2 (2pp)
-Radio, Ultra Hearing
-DJ has the ability to listen in on radio signals and very high and low sound frequencies.
Immunity 8 (8pp)
-Sonic damage & and powers with the sonic descriptor)

Drawbacks:


Black Widow (Aka Andrea Soto)
Story: Andrea soto grew up being blind, looking for a way to see again. She was bitter, and turned to martial arts and larcenous pursuits to help attempt to do so. But her more lucrative parents, wanted her to study law. So she became a lawyer, something she was good at. But she wasn't in it for the satisfaction of defending the system. She wanted to use it. Black Mail, Extortion, and Intimidating. All things she was rather good at, helped her track down and steal an experimental body armor that would allow people to function in low sensory situations. Which was perfect for her so she became the BlackWidow. Eventually she ran into Dr. David Jeffries who offered her a proposition. And would work on cybernetic replacements so she could see again, if she helped work for his group. She agreed and has never looked back yet.

Power Level: 10 (157 pp)
Concept: High powered Lawyer, and Super Criminal
Trade Offs:

Abilities (29pp): Strength 10 (+0), Dexterity 18(+4), Constitution 10 (+0), Intelligence 18 (+4), Wisdom 17 (+3), Charisma 16 (+3)

Saves (16pp):
Toughness 0/+10 in armor, Fortitude +3, Reflexes +10, Willpower +10

Combat (24pp):
Base Attack Bonus +6, Base Defense Bonus +8, Initiative +8
(+10 attack with Razor Discs)

Skills (22pp):
Acrobatics 8/+12, Bluff 12/+15, Concentration 7/+10, Gather Information 7/+10, Intimidate 7/+10, Investigation 6/+10, Knowledge (Civics) 10/+14, Languages 1 (English, Japanese), Notice 15/+18, Profession (Lawyer) 10/+13, Sense Motive 5/+8

FEATS (18pp):
Acrobatic Bluff, Attack Specializations (Razor Discs) 2, Benefit (wealth) 2, Benefit (Status) 2, Connected, Contatcts, Dodge Focus 2, Evasion, Fearless, Improved Initiative, Improved Pin, Improved Trip, Precise Shot, Sneak Attack, Taunt, and Ultimate Effort (Reflex Save).

Power (4pp):
Cybernetic Eyes (4pp)
-Sensory Shield 2 (+4 to visual dazzle attacks)
-Super Senses 2 (Darkvision)

Devices (48):
Device 12 [Black Widow Armor; Hard to Remove] -48
-Protection +10 - 8pp
-Super Movement 1 (Wallcrawling) - 2pp
-Leaping 3 (x8 leaping) -3pp
-Blast 8 (Razor sharp discs; Feats: Homing, Ricochet Extras: Penetrating, Auto Fire)- 34pp
-Concealment 10 (flaws: limited to shadows, passive)- 5pp
-Additional Limbs 5 (25 tendrils; Alternate Powers: Trip)- 6pp

Drawbacks ():
Normal Identity (Full Round, -4pts)
Last edited by JoshuaDunlow on Sat Nov 04, 2006 4:36 pm, edited 1 time in total.
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Morlaine BlackStaff

Postby JoshuaDunlow » Sat Sep 16, 2006 6:13 pm

This character was the hardest to keep within a PL 6 frame work, very hard. Not with out getting reduced on his attack bonus.

====
Morlaine BlackStaff
Concept: Human Wizard
Power Level: 6 (90pp)
Trade Offs: -2 Attack for +2 Damage DC, -2 Defense for +2 Toughness
Wealth Score: 12

Description
Age: 23
Height: 5'10"
Weight: 190
Eyes: Hazel
Hair: Dark Brown
Other Features: Clean Features, a Scar on his left breast. A warm and friendly smile, and bright mysterious gaze. Slightly above average in looks.

Abilities (16pp):
Strength 10 (+0), Dexterity 12 (+1), Constitution 12 (+1), Intelligence 15 (+2), Wisdom 15 (+2), Charisma 12 (+1)

Saves (8pp):
Fortitude +1/+8 with boosted forcefield, Fortitude +3, Reflexes +3, Willpower +6

Combat (8pp):
Base Attack Bonus +2 (+4 with wizard blade, or Mystic Blast)
Base Defense Bonus +2
Initiative +5

Skills (12pp):
Concentration 7/+9, Craft (Magic items) 4/+6, Diplomacy 3/+5, Handle Animal 2/+4, Knowledge (Arcane) 9/+11, Knowledge (Astronomy) 2/+4, Languages 4 (Endrian, Runic, Dwarf, Elven, Goblin), Listen 4/+6, Medicine 2/+4, Profession (Farming) 3/+5, Ride 4/+5, Sleight of Hand 4/+5

Feats (14pp):
Attack Specialization (Mystic Blast), (Benefit (Wealth) 1,Benefit (Social Class) 1, Improved Initiative, Precise Shot, Ritualist, Sidekick 6 (Farth),

Powers (19pp):
Magic 6 (17pp)
-Spells: Light of Truth, Mystic Blast, Mystic Binding, Mystic Passage, Force Field, Healing.
Super Senses 2 (Magic Awareness, Ranged)

Devices (18pp):
Device 3 (Staff of Power; Easy to Loose; 9pp)
-Strike 1 (pf: mighty, accurate) -3
-Boost 2 (Magic Power; Pf: Slow Fade (1 pt per 10 rounds)) -9pp
-Environment Control 1 (light) - 1pp
-Mind Shield 2 -2 pp
Device 1 (Elven Boots; Hard to Loose; 4pp)
-Super Movement 4 (Sure-Footed 3/4, Trackless; Limited -Forests) 4pp
-Speed 2 (limited-forests) (1pp)
Device 1 (Wizard Blade; Restricted (spellcasters), Easy to Loose; 5pp)
-Strike +2 (Feats:Mighty, Accurate, Subtle (ability to hide on person)) 5pp

Equipment:
None of Consequence

Drawbacks:
-Power Loss (cannot case magic, if he cannot speak or gesture ) -3

Farth the Elven Cat
Abilities (8pp): Str 3 (-4), Dex 15 (+2), Con 10 (+0), Int 6 (-2), Wis 14 (+2), Cha 10 (+0)
Saves (4pp): Toughness 0, Fortitude +2, Reflexes +4, Willpower +2
Combat (4pp): Base Attack 2 (+4), Base Defense 0(12)
Skills (7pp): Acrobatics 8(+10), Climb 9(+5), Notice 3 (+5), Stealth 8 (+10)
Feats (2pp): Elusive Target, Improved Initiative
Powers (10pp):
-Shrinking 8 (power feats:innate, flaws:permanent)
--+2 Attack/Defense, -8 Strength, +8 Stealth, -4 Intimidation, x 1/2 CC
-Super Senses 1 (low light vision)


Background Information:
Character's Name: Morlaine-BlackStaff
Race: Human
Profession: Wizard - Professional Rank
Social Class: Comfortable Academic
Marital Status: Sinlge, but seeing someone.
Family: Morlaine has a mother (Verena 40), father (Diehl 41), and a two older sisters (24 Jesenia), a younger sister Morwen (Age 18), as well as two brothers (Elias 17, Hugh 20). He has an uncle (Mathen 43), and an aunt (Allaine-Pixie Nymph) that are married. Mathen & Allain have two daughters Lydia (Age 16), Phoebe(Age 18). He has a grandfather (Toran, Age 59, Mother's side). Morlaine does have some famous ancestry, the great grandmother on his father's side. Temple Syvia BlackStaff (Its said shes over 100 years old, but doesn't look more than her early thirties). And on his father's side his greatest ancester, is the Arch Mage Mathias BlackStaff, no one knows how old he is.
Place of Birth: Morlaine was born on a Farm, in the 3rd spring month of the year. In the town of NightRidge.
Current place of Residence: Morlaine lives in the city of Seara`Que, where he is attending the wizards college there.

Personality Traits: Morlaine is shy around women, and not very confidant when it comes to them. Though this is slowly changing, he has also become prone to some strange mood swings lately. Especially if pushed to far. He worships the god Myrr, lord of stars, enigmas, and magic.

History: Morlaine as a young child was destined to continue living on a farm, with his family even though he was born with a gift for magic. His father didn't want his son being a mage, he refused to let him go. Until one day when he was 11, he had saved the life of a local mage. Grateful to the young morlaine and seeing the potential he had in him, he made sure morlaine was able to go to school so he could be a wizard. Morlained finished his training by the time he was 18, with the grudging acceptance of his father. Once he had become an adult he left the farm to start his own life. Morlaine had moved into the general area of hermit`s fire , about two years ago and had set up a home. Back then he also had a second familiar, named snow. Which was a white owl with brown mixed into the feathers. But then orcs had attacked his home, burned it down and had killed his familiar snow. During that time at hermits and his adventures in that area, he made friends with not only Aneous Julien but Nari. And is an aquaintence of Hermit at the very least. In one event morlaine was attacked in the forest by a mad man, thats all morlaine can really describe about it. Morlaine had a spear thrust through his left breast, after being stalked by this man. During this adventure he had found his wizard blade weapon. After laying in the forest for two days, and barely alive he was found by Hermit and nursed back to health. Morlaine moved into a city tucked between the city of mystic and hermits fire, and has started to attent a "magical" college so he can increase his skill as a wizard. Morlaine began to suffer from depression for a short period of time, and during an out burst with nari his friend. He had accidently hurt her, though he had not known that. This was a changing point in his power levels, and soon he will rise up in his power. He has recently met a woman named Helen Dartmouth, who he has started to like. But morlaine has never really had much luck with women in the past. And not much longer then that, he has met his sister once again. Jesenia, finding out she has become a paladin of all things! He had not seen her in almost five years, ever since morlaine had become a journeyman wizard he did not want to go back home because of his father. His father never accepted that fact, and morlaine is afraid of seeing his father again.
Last edited by JoshuaDunlow on Sun Nov 26, 2006 7:58 pm, edited 8 times in total.
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Armis Sarel

Postby JoshuaDunlow » Sat Sep 16, 2006 6:36 pm

Image

Armis Sarel
Concept: Human Mercenary
Power Level 8 (85pp)

Abilities (23pp):
Strength 19 (+4), Dexterity 13 (+1), Constitution 14 (+2), Intelligence 11 (+0), Wisdom 13 (+1), Charisma 13 (+1)

Saves (10pp):
Toughness +2/+6, Fortitude +4, Reflexes +4, Willpower +4

Combat (16pp):
Base Attack +4 (+6 with swords), Base Defense +4

Skills (9pp):
Bluff 2/+4, Climb 4/+8, Craft (Weapons) 2/+3, Drive (Carts) 2/+3, Handle Animal 2/+4, Intimidate 8/+9, Knowledge (Current Events) 1/+2, Languages 1 (Dwarf and Common), Notice 4/+5, Profession(Merchant) 2/+3, Ride (Horse) 4/+5, Search 4/+5

Feats(18pp): Archaic Weapon Proficiency, Armor Proficiency, Attack Specialist (Swords), Equipment 6, Favored Opponent (Lycanthropes) 1, Improved Critical (Swords), Improved Sunder, Minions (Riding Horse) 2, Quick Draw, Startle, Take Down Attack, Power attack

Devices (9pp):
Lycan Bane [Device 3; Easy to losse] -9pp
"This great sword is a two handed weapon, in the pomel is a moon stone. And the blade is enscribed with magical runes. The weapon itself gives off a silvery sheen almost that glows."
-Strike +4 [Feats: Mighty; Features: Environmental Control 1 (light); Extas: Penetrating 2]
-Drain (Toughness Save) 6 [Flaws: Affects Lycan's Only; Extras: Linked to Strike]
-Super Senses 3 [Detect Lycans (Ranged; Tracking)]

Equipment: (27 ep)
Light Steel Shield (+1 block)- 2ep
Long Sword (+3 damage, critical 19-20)- 5ep
Scale Mail Armor (+4 toughness bonus)- 4ep
Crossbow (+3 damage, Critical 19-20, Range 40')-7pp
Dwarf Crafted Flint Lock Pistol (+3 damage, Critical 20, Range 30 ft; Accurate) - 7 ep
Potion of Healing (level 3 healing) - 2ep

Minions:
Riding Horse (see page 231 for stats)

Drawbacks:
None

Background & History
Allegiances: Family, Mercenary Group (The Black Riders)
Motivation: Justice
Complications: Hatred (Lycans), Enemy (The lycan that killed his lord)

Marital Status: Single
Family: 2 Sisters ( Alaine 22/Tessa 19), and 3 Brother (Jaimis-21/Mikael –19/Elias -16); 2 Uncles (Henrich-42, Dael-40), Mother (Mareth), Father (Gerard) , and 1 Grand Mother (Jasmine).
Place of Birth: The town of NightRidge. He was born on the 8th day of the 10th month.
Current place of Residence: The town of NightRidge.

Description
Age: Armis is 25 years old.
Height: Armis stands 6'0" tall
Weight: 220 lbs
Eyes: Steel Gray
Hair: Armis has dark hair, cut in a military fashion.
Other Features: Armis has a scar that runs above his left eye, cutting his brow slightly in half. And he keeps a neatly trimmed mustache and goatee.

Story
His father is a merchant, who deals in weapons. His house runs a successful market for flint lock fire arms, and other weapons. Who has been rather successful so far. Armis grew up in a rather extended family, with two sisters, 1 brother, 2 uncles, and 1 grandmother besides his parents. Being around mercenaries and other militant types, made his interest in that side of life grow into excitement and adventure. During his first campaign under the local lords forces, he earned respect and position and since then has led a very good military career. He rose up in the ranks to Sergeant, and commands a small company of men. But when his lord was killed at the hands of lycan’s, he made it a personal quest to hunt down weapons that he could use to fight them.
Last edited by JoshuaDunlow on Wed Feb 28, 2007 12:09 pm, edited 2 times in total.
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HeatWave

Postby JoshuaDunlow » Sun Sep 17, 2006 8:08 pm

Background & History
Jessica was a 27 year old cybernetic researcher for Millennium University College, working on an experimental nanite enhancement solution that would replace clumsy power armor. She was your average student, except for her keen intelligence which far surpased many in her cirriculum. She was moderately attractive, and had to wear glasses to correct farsighted vision. Her success with the solution, brought the attention of a corrupt and private scientific company that may have been allied with Shadow, or the foundry. This may never be known for sure now, but on one late summer night jessica was working on the last of the upgrades for a test program that she would be showing to Aegis officials the next day. Her lab was attacked by individuals unknown, and during the fight she was pushed into the vat of Nanite fluid and was submerged and transformed by the Nanites. Though she would not know this for several days, the individuals only got away with a small sample of her nanite formula thank goodness. And as she recovered in the hospital it became evident, she was growing stronger and powerful. Her vision had cleared up, along with minor physical discrepancies. She seemed stronger, faster, and had an improved endurance. When she got out of the hospital, she began to experiment to find out what she could do. She could leap great distances, she was super strong. And she could shoot beams of heat from her palms, by some unknown method even she had to marvel at. The nanites coarsing through her body, gives her an enhanced regenerative capability. And the nanites are constantly growing, an evolving there is no telling where they could go in the future.
She donned on a outfit, and took on the name of HeatWave So she could fight crime, and hopefully find out more about who attacked her and why. She is just starting her life as a crime fighter.

HeatWave (Jessica Chase)
Description: Age 27, Height 5'7", Weight 127 lbs, Eyes Hazel, Hair Blonde.
Power Level 10

Abilities: Strength 15 (+2), Dexterity 15 (+2), Constitution 15 (+2), Intelligence 26 (+8), Wisdom 14 (+2), Charisma 14 (+2)
Combat Stats: Base Attack Bonus +6, Base Defense +5
Saves: Toughness +7, Fortitude +5, Reflexes +7, Will +4
Skills: Concentration 4/+6, Craft (Cybernetics) 5/+13, Disable Device 5/+13, Knowledge (Life Sciences) 4/+12, Knowledge (Technology) 4/+12, Medicine 4/+6, Profession (Scientist) 10/+12.
Feats: Attack Specialization (Heat Blast), Attractive, Diehard, Inventor, Skill Mastery (Craft-cybernetics, Profession-Scientist, Knowledge-Technology, and Knowledge-Life Sciences)
Powers
Nanite Power Container
-Protection 5 (Extra: Impervious 2)
-Super Strength 5 (AP: Leaping 10)
-Immunity 9 (Heat, Cold, Pressure, Disease, Fire)
-Energy Blast (Heat ) 10 (Extras: Penetrating 5)
-Enhanced Strength 5
-Enhanced Dexterity 5
-Enhanced Constitution 5
-Quickness 1
-Regeneration 8 ( Bruised 1, Injured 1, Staggered 1, Unconscious 2, Disabled 1, Ability damage 2)
-Enhanced Senses 2 (Acute Vision, Low Light Vision)

Complications:
Secret Identity

Total Cost: Ability (24) + Saves (14)+ Skills (9) + Feats (5) + Powers (78) + Combat (22) = 152
Last edited by JoshuaDunlow on Mon Nov 20, 2006 6:32 am, edited 2 times in total.
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Warp, aka Brian Roth

Postby JoshuaDunlow » Wed Sep 20, 2006 8:56 pm

"Just a few notes, Warp is one of my old Marvel Super Hero RPG characters. Actually turned out to be one of my favorite over all in the long runs. That was a incarnation of myself as a super hero, a mutant. So with that said and done, here is me. In the Marvel Universe. "

Warp (Aka Brian Roth)
Image
Power level 10 (145 pp)
Place of Birth: Escondido California, but grew up mostly in Tucson Arizona.
Base of Operations: Wincester, New York
Affiliation: X-Men
Age: 32 (This incarnationis 5 years younger than me, born on August 4th, 1974)
Height: 6'2"
Weight: 230 lbs (just a tad bit over weight)
Eyes: Hazel
Hair: Brown

Abilities: (14 PP)
Str 10 (0), Dex 12 (+1), Con 16 (+3), Int 13 (+1), Wis 11 (+0), Cha 12 (+1)

Saves: (12 PP)
Toughness +3 (+4 Defense Roll/+10 in forcefield), Fortitude +10, Reflexes +3, Willpower +3

Skills: (4 PP)
Concentration 4 (+4), Craft (Drawing) 1 (+2), Knowledge (RPG Games) 2 (+3), Perform (Keyboards) 1 (+2), Perform (Sing) 2 (+2), Profession (Security Guard) 2, Notice 2 (+2), Stealth 1 (+1), Swim 1 (+1)

Feats: (6 PP)
Die Hard (this came about because my character, always ended up on the verge of death regaurdless of his powers, and always some how managing to come back from it. Thank you Karma :lol: ); X-Men Training Package[ Team Work, Attack Focus 2 (Ranged), Precise Shot, Defense Roll 1]; Equipment 1

Combat: (20 PP)
Base Attack Bonus +6 [+8 with ranged]
Base Defense Bonus +4

Powers: (94)
Electro Magnetic Power Array
Brian has the ability to control the Electro-Magnetic Spectrum, with some interest effects.
Magnetic Manipulation 14 (36pp)
"Gives a pool of 28 pts to put towards his DAPs"
-DAP: Flight (2pp/rank)
-DAP: Forcefield [Extras: Impervious, Flaw: Impervious (applies to Only Metallic objects) 2pp/rank]
-DAP: Blast (Metal Balls) [Feats: Ricochet, Split Attack; 2pp/rank +2]
-DAP: Blast (Metal Storm) [Extras: Area( Burst) 3pp/rank +1)]

Light Control 10 "Coloration Power" (24pp)
-AP: Transformation 4 (3 pts, make things transparent, or one solid color; Extras: Continuous; Feats: Cure Blindness due to Catorax, Precise "Allows him to basically make art" on objects)
-AP: Nullify (Counter dazzle/obscure light based powers; Extras: Duration Concentration)
-AP: Blast (Laser) 6 [Feats: Precise, Split Attack, Extra: Penetrating]
-AP: Dazzle (Blindness) 3 [Vision only, Feats: Reversible by him, Extra: Duration (Continuous)]

Teleportation 10 (23pp)
-Feats: Change Direction, Change Velocity, Easy,

Super Senses 1 (Radius Vision) (1pp)

ESP 10 (sight only) (10pp)


Equipment:
X-Men Costume [QuickChange, Immunity (heat & cold) - restricted] (2 ep), PDA (1 ep), Pouch full of Metal Balls, or Shards (1ep; gives him access to his magnetic "blast" attacks)

Drawbacks:
Disability (Partially paralyzed right leg; Very Common, Moderate; +2 Difficulty to actions requiring movement) +4 PP; Disability (Nearsighted; Uncommon if he wears glasses; Minor; -1 to actiosn requirement vision, with subjects more than 20' away ) +1 PP

Complications:
Secret Identity
Prejudice (Mutant)
Phobia (being in large bodies of water)
Phobia (moths)
Rivalry (Gambit; i never got along with him ! lol, he always kicked my ass in the x-men danger room. Sometimes with fatal results)
Social Anxiety Disorder (He can get nervous in large groups of people)
Depression (Suffers mood swings, at irratic times)

Total Cost: Abilities 14, Saves 12, Skills 4, Feats 6, Combat 20, Powers 94, Drawbacks -5 = 145pp


Background/History:

Well Brian was born in Escondido California, and when he was five he moved to Tucson, AZ where he spent the rest of his child hood growing up. In a Middle Class family, his father working in Law Enforcement in a number of fields over time, (Forensics Investigator, Private Detective, and then latent Finger Print Expert). Brian went to school, and lived a rather normal life. Though he has always been shy after a fashion, never being comfortable in large crowds or in social interactions). Though he had a few friends, and a girlfriend that lasted about 1 week. When he was 12 years old, his appendix ruptured. And due to the late timing of medical treatment, he was left with a partially paralyzed right leg. Which gives him now in his adult years, a moderate tax exempt income of $1000. After high school though, he went to school to get an associates degree in broadcasting. This gave him a DJ job at a local bar, for a little while but that didn't pan out for him. And brian ended up not doing anything with his career in broadcasting. He went through a lot of ups and downs, getting used by friends. MOving from place to place, and almost ended up going bankrupt if it wasn't for his father to help him get back on the road to financial stablility. Even as a little kid, brian was into role playing games and this interest passed into his adult hood. And this is what he ended up doing in his free time, after about the age of 23 (1997) is when his life changed for ever. He was a security guard for a local security company, called Burns/WellFargo. His mutant powers activated, during a crisis when a sentinel attacked him at reed park. The brotherhood showed up to defeat the sentinel, and offered brian a chance to learn how to use and control his powers. He might have accepted too, if not for the intervention of the x-men who just happened to show up as well. A battle insuede, and while brian stayed back out of the battle. He could see that the X-Men were the good guys, by the way they fought. After the battle, brian decided to head off with the X-Men having nothing left for him here in Tucson to keep him. Not feeling really close with his family, sent him on his way. And he has been an X-Men ever since, he has never gotten along with Gambit. The mans personality has always rubbed on him, and they have had conflicts in the danger room before. Though brian is still single, he has had his eye on a number of women that he has found himself attracted to. Rogue, and Psylocke, but with his lack of confidance around women he really doesn't think he has a chance.
Last edited by JoshuaDunlow on Thu Sep 21, 2006 6:22 am, edited 2 times in total.
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Postby Power-Glove » Wed Sep 20, 2006 9:52 pm

Great set of characters!
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Thanks

Postby JoshuaDunlow » Thu Sep 21, 2006 6:20 am

Thanks, this is still very much a growing project. Im glad you have enjoyed some of my character designs. Warp , was one of the hardest ones! You will see many of the powers have AP's or DAP's attached to it. Ugh! :lol:
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Amy Bowen

Postby JoshuaDunlow » Thu Sep 21, 2006 9:37 am

Image

Amyris (PL 8/120pp)
Identity: Amy Bowen (False identify; Not from this Earth), Identity: Secret, Profession: Exotic Animal Handler, Place of Residence: Freedom City, Power Level: 8 (120 pp), Age: 23, Height: 5'6", Weight: 130 lbs, Eyes: Pink, Hair: Dark Brown

Abilities [29pp]: Strength 10 (+0), Dexterity 16 (+3), Constitution 16 (+3), Intelligence 13 (+1), Wisdom 17 (+3), Charisma 22/17 (+6)
Saves [11pp]: Toughness +5 (3 impervious), Fortitude 4 (+7), Reflexes 3 (+6),Willpower 4 (+7)
Combat [14pp]: Base Attack Bonus +3; Base Defense Bonus +7 (+2 flatfooted), Initiative +3, Grapple +3, Knock Back -2, Hero Points 1
Attack (dc): Unarmed +0, Dazzle +8 (dc 18, blinding), Stun +4 (dc 14), Paralyze +4 (dc 14)
Skills [12pp]: Bluff 4(+10/+14 when attractive), Concentration 7(+10), Diplomacy 5(+11/+15 when attractive), Handle Animal 10(+16), Languages (Native, English) 1, Performer (Dance) 2(+8), Performer (Singing) 2(+8), Profession (Exotic Animal Handler) 10(+13), Notice 5(+8), Riding (Horse) 3(+6)
Feats [11pp]: Archaic Weapons Proficiency, Attractive 1, Benefit (Alternate Identity) 1, Defensive Roll 1, Dodge Focus 3, Equipment 1, Quick Change 1, Ritualistic, Skill Mastery (Concentration, Profession (Exotic Animal Handler), Diplomacy, Handle Animal)
Powers [42pp]:
Fae Nature 4 [Container; Power Feats: Innate] = 21pp
- Flight 3 [Drawbacks: Noticeable] = 5
- Immunity 4 [Disease, Hot Environment, Cold Environment, Aging; Flaw: Restricted (Half Effect)] = 2
- Comprehend 2 [Animals] = 4
- Impervious Toughness 3 = 3
- Enhanced Feat: Animal Empathy = 1
- Enhanced Charisma 5 = 5
- Protection 1
Fae Magic 9 [Array; Power Feats: 4 Alternate Powers] = 23pp
- Base: Dazzle 8 [“Sight”; Power Feats: Selective, Extras: Perception, Duration (sustained lasting); Flaws: Sense dependant (sight)]
- Ap: Animal Control 9
- AP: Stun 4 [“Stunning Beauty”; Power Feats: Selective, Extras: Perception, Duration (sustained lasting); Flaws: Sense dependant (sight)]
- AP: Paralyze 4 [“Paralyzing Beauty”; Power Feats: Selective, Extras: Perception, Duration (sustained lasting); Flaws: Sense dependant (sight)]
- AP: Plant Control 9
Equipment [4ep]: Cellphone (1), Computer (1), PDA (1), Com link (1),
Complications: Secret (identity, Alien)

History & Background:
Amy Bowen is from another dimension, a magical realm where the fantasy still exists. Her real name is Amyris, and she is a a beautiful nymph like creature with the power to paralyze, stun, and dazzle those with her beautiful.(quite literally) When she stood up to the power of an evil wizard, she was banished from her realm to Earth. Where magic was less prevelant, but luck would have it she would find herself near the Freedom City zoo. If it wasn't for the timely arrival of Paragon (aka Mark Bowen), she might have been arrested for public nudity. Instead mark quickly took her aside to help her, and he gave her a new identity as his sister. He taught her all she might need to know about Earth, and she picked most things up quickly enough. Since then she has become an exotic animal handler, that works for the zoo interestingly enough. And on ocassion she helps her brother out from time to time, when he needs her expertise in situations. Her main goal though is to get back to her own dimension, and put a stop to the evil wizard that is trying to take over her home.
Last edited by JoshuaDunlow on Wed Sep 03, 2008 4:27 pm, edited 17 times in total.
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Demons: Succubus

Postby JoshuaDunlow » Mon Sep 25, 2006 9:16 pm

DEMON: SUCCUBUS

Abilities: +4 Strength, +4 Constitution, +4 Wisdom, +4 Charisma (16 pp)
Feats: Attractive 2, Fascinate (Bluff), Distract (Bluff) (4pp)
Skills: Bluff 6, Diplomacy 6 (3 pp)
Powers:
* Additional Limbs (1) - Tail
* Enhanced Charisma +8 (8pp)
* Claws [Strike +1; Mighty] (2 pp)
* Soul Drain 4 [ Drain (wis); linked to Claws] (4pp)
* Flight 2 (2pp)
* HellFire Control 8 (22pp)
Ap: Bliss (Paralyze, alternate save (fortitude))
Ap: Emotion Control (Love; Fear)
Ap: Minions (Fiends)
Ap: Strike (Hell fire weapons)
Ap: Summon (Broad category; fiends +2 extra)
Ap: Teleport

Drawbacks:
* Power Loss (Flight are wings; Uncommon Frequency/Minor Intensity) (1)
* Vulnerable (holy attack descriptors; Uncommon Frequence/Moderate Intensity) (2)
* Weakness ("Holy places"; Uncommon Frequency/Moderate Intensity) (2)
* Hell fire control (Power loss, if bound or gagged; Common Frequency/Moderate Intensity) (3)

Complications:
Addicted (Sexual Situations)
Reputation (A demon! A succubus!)

Total Cost: 54 PP
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