But here you go Flashpoint.
1. August Roman
Roleplaying Tips: August Roman is best roleplayed by adopting an utterly dismissive and all-knowing attitude to the man. Everything is going as you have forseen and the characters are beneath your notice. Try to pretend that the player characters could be your friend or point out why their philosophies are flawed and you are the advocate of the 'common man.' An attitude of boredom to the entire proceedings hides a terrible temper and outrage when you're honestly thwarted.
2. Captain Thunder
Roleplaying Tips: CT is aware he's a superhero and attempt to act the part of it. He never kills and always act in a manner that's consistent with "true" superheroism. There's nothing wasted about the time he takes to get a kitten out of a tree or lecture someone on right or wrong. Frankly, sometimes it gets to him and he just wants to wail down on certain villains that don't live up to his ideals.
Suggested Inspirations: Silver Age Superman, Hal Jordan
Roleplaying Tips: The Centurion is a man of the 1940s and a great believer in good and evil. This black and white morality is embodied in his principles that you do what you have to do in order to help others, don't bellyache when things don't go your way, and you take responsibility for your actions. People who try to turn superheroics into a joke or insult the honor of others are treated with a glare that could melt solid steel. Think your grandfather on his toughest days.
4. Devil Ray
Roleplaying Tips: A sociopath with absolutely no reservations about torture, murder, or worse to get what he wants. Devil Ray doesn't engage in witty baner and any threats that he makes are in full intent to carry them out in a brutal fashion. Devil Ray is the first to suggest brutality as a means to deal with a problem and the last to give up on any plan that promises power.
5. Doctor Otaku and Angels
Roleplaying Tips: A bored, easily annoyed, and frequently distracted super genius with the desire to indulge himself being his only real thought. Not terribly vicious but horrifyingly amoral, Doctor Otaku exists in a world where he's the only real person of consequence. Doctor Otaku won't just explain you his plan, he'll do it while comparing it to his favorite anime thus week then demand you acknowledge how awesome he is because of it.
His Angels are divided into personalities of a deep introvert with a desire to be free, an extreme extrovert with bloodthirsty tendencies, and a complete airhead.
6. Doctor Sin
Roleplaying Tips: A cultured Asian mastermind and intellect that is interested in all manner of Western sciences or political matters plus the occasional bit of art. He's an engaging conversationalist and attempts to find player's pet causes so he can appeal to them. He always manages to keep his cool except when thwarted when he sheds all trace of the enlightened exterior in order to show the true brutal thug underneath. He often accents his age to make himself appear both wise and physically harmless.
7. Lady Liberty II
Roleplaying Tips: A vivacious woman in her mid thirties after a deeply conservative twenties, Lady Liberty accents the new feminism with judo and a willingness to explore the new vistas of opportunity in the changing world. Lady Liberty can be flirtateous, cultured, and adventurous as she takes the fight to crime. She is, however, worried about ageing and wants to leave her mortal life behind.
8. Lady Liberty III
Roleplaying Tips: Lady Liberty III has an opinion on pretty much everything under the sun and you can bet its usually to the extreme left. Lady Liberty III is a crusader and champion of the people but is often a bit distracted by her ideals of social justice versus her role as a crime fighter. Unless one shares ones views, one might end up finding oneself lectured or her easily distracted. A surprising temper when provoked.
9. Meta Grue
Roleplaying Tips: The Meta Grue is a brutal savage that speaks longingly of conquering this planet, galaxy, and then the universe. His other interests are limited to sex, food, and drink. The Meta Grue dreams of vengeance against those whom have wronged him but can easily be persuaded to serve another side if the promise of blood or riches await at the end. He speaks of Earthlings in a condescending manner except when referring to our worst traits as virtues.
10. Natch Kreiger
Roleplaying Tips: Natch-Kreiger at his sanest will talk of the glories of the Third Reich, the inferiority of lesser races, and direct conversations to everything related to Hitler's ideals. If allowed to go on then his mind will wander back to the horrors of his decades of imprisonment along with his permanently shadow like form. His sheer terror at the possibility of being imprisoned again or staying in his current state is enough to paralyze him or send him in a killing frenzy. Occasionally, he can be found in dark places muttering to himself.
[end part 1]
Last edited by Charles Phipps
on Thu Apr 05, 2007 11:59 am, edited 4 times in total.