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Maybe. I haven't read those issues yet, but at the very least I hope to encompass all the major players and a few other characters in Alan Moore's run. Miracleman is one of my favorite comic series of all time, and seeing as how I haven't seen a single build related to it anywhere, I figured I'd capitalize on it. However, I won't get to them until after I'm done with my VA and SAS builds first (and the latter will take a while to do).kerianvalentine wrote:Holy crap, a build of Miracleman's been promised? I'm so looking forward to that it's not even funny. o_o
Are you including the Gaiman years?








Insectoid Symbiote Swarm (Minion)
PL: 12
Abilities:
STR: +1 (12), DEX: +3 (16), CON: +3 (16), INT: -2 (6), WIS: +2 (14), CHA: -4 (2)
Skills:
Escape Artist 1 (+4/+7), Notice 8 (+10), Search 8 (+6), Stealth 8 (+11), Survival 8 (+10)
Feats:
All-Out Attack, Fearless, Fearsome Presence 6, Improved Initiative, Improved Overrun, Move-By Action
Powers:
Swarm Form 20
-Flight 3 (50 mph)
-Immunity 21 (Critical Hits, Life Support, Mental Effects)
-Insubstantial 1 (Fluid; PF: Innate, Extras: Duration [Continuous]; Flaw: Permanent)
-Strike 5 (PF: Mighty)
-Super-Movement 3 (Slithering, Wall-Crawling 2)
-Burrowing 5 (25 mph)
-Elongation 3
-Nauseate 10
--AP: Suffocate 10
-Protection 6
-Corrosion 5 (Extra: Penetrating)
-Super-Senses 5 (Scent, Tracking [Scent], Tremorsense)
Combat:
Attack Bonus: +10 (Ranged: +10, Melee: +10, Grapple: +11/+14)
Attacks: Unarmed Attack +10, Strike 5 +10, Nauseate 10 +10, Suffocate 10 +10, Corrosion 5 +10
Defense: +10 (Flat-footed: +5), Knockback: -4
Initiative: +7
Saves:
Toughness: +3/+9, Fortitude: +8, Reflex: +8, Will: +6
Costs:
Abilities: 6/Skills: 9/Feats: 11/Powers: 100/Combat: 40/Saves: 14/Total: 180



KOLDUN (Orca Form)
PL: 14
Abilities:
STR: +10 (30), DEX: +2 (14), CON: +10 (30), INT: +4 (18), WIS: +3 (17), CHA: +2 (15)
Skills:
Bluff 4 (+6), Concentration 12 (+15), Gather Information 8 (+10), Handle Animal 8 (+10), Intimidate 8 (+14), Knowledge (arcane Lore) 8 (+12), Notice 10 (+13), Search 6 (+10), Sense Motive 8 (+11), Stealth 14 (+8), Survival 8 (+11), Swim 12 (+12)
Feats:
All-Out Attack, Attack Focus (Melee) 5, Distract (Intimidate), Endurance, Environmental Adaptation (Underwater), Fascinate (Intimidate), Favored Environment (Underwater) 2, Fearless, Fearsome Presence 5, Improved Critical (Bite (Strike 1)) 2, Improved Initiative, Improved Overrun, Move-by Action, Power Attack, Startle, Teamwork 3, Ultimate Effort (Will)
Powers:
"Bite" Strike 1 (PF: Improved Critical 2, Mighty)
Comprehend 2 (animals - speak to, animals - understand)
Growth 10 (PF: Innate; Flaw: Permanent)
Immunity 4 (Sleep, Suffocation [Drowning], Water Pressure)
Impervious Toughness 5
Power Reserve 15 (Growth, Impervious Toughness; Reserve: 30 PP)
Super-Senses 9 (Radar, Extended Sight & Hearing, Low-light Vision, Scent, Tracking)
Super-Strength 5 (Heavy load: 100 tons)
Swimming 6 (100 mph)
Combat:
Attack Bonus: +5 (Ranged: +5, Melee: 10, Grapple: +30/+35)
Attacks: "Bite" Strike 1 (DC 26), Unarmed Attack (DC 25)
Defense: +10 (Flat-footed: +5), Size: Huge (default), Knockback: -15
Initiative: +6
Saves:
Toughness: +10, Fortitude: +15, Reflex: +12, Will: +11
Costs:
Abilities: 34/Skills: 27/Feats: 27/Powers: 103/Combat: 38/Saves: 23/Total: 252
KOLDUN (Raven Form)
PL: 14
Abilities:
STR: +17 (15/45), DEX: +5 (20), CON: +9 (14/29), INT: +4 (18), WIS: +3 (17), CHA: +2 (15)
Skills:
Acrobatics 8 (+13), Bluff 8 (+10), Concentration 12 (+15), Gather Information 8 (+10), Handle Animal 8 (+10), Intimidate 8 (+16), Knowledge (arcane Lore) 8 (+12), Notice 10 (+13), Search 6 (+10), Sense Motive 8 (+11), Stealth 8 (+1), Survival 8 (+11)
Feats:
Attack Focus (Melee) 4, Defensive Roll 2, Distract (Bluff), Distract (Intimidate), Dodge Focus 3, Elusive Target, Endurance, Environmental Adaptation (High Altitudes), Evasion 2, Fast Overrun, Favored Environment (Aerial) 2, Fearless, Grappling Finesse, Improved Overrun, Improved Trip, Move-by Action, Power Attack, Teamwork 3, Ultimate Effort (Will), Uncanny Dodge (Visual)
Powers:
"Size Changing" (Linked Powers)
-Growth 15 (Link)
-Super-Strength 4 (Link) (Heavy load: 820 tons)
--AP: Shrinking 10
"Claws & Beak" Strike 1 (PF: Mighty)
Flight 5 (250 mph)
Super-Senses 2 (Extended Vision, Low-light Vision)
Combat:
Attack Bonus: +4 (Ranged: +4, Melee: +8, Grapple: +41/+45)
Attacks: "Claws & Beak" Strike 1 (DC 33), Unarmed Attack (DC 32)
Defense: +8 (Flat-footed: +3), Size: Medium/Gargantuan, Knockback: -17
Initiative: +5
Saves:
Toughness: +9/+11, Fortitude: +18, Reflex: +14, Will: +13
Costs:
Abilities: 39/Skills: 25/Feats: 30/Powers: 68/Combat: 34/Saves: 28/Total: 224
KOLDUN (Spider Form)
PL: 14
Abilities:
STR: +17 (15/45), DEX: +5 (20), CON: +10 (15/30), INT: +4 (18), WIS: +3 (17), CHA: +2 (15)
Skills:
Acrobatics 12 (+17), Bluff 8 (+10), Concentration 12 (+15), Escape Artist 8 (+13), Gather Information 8 (+10), Handle Animal 8 (+10), Intimidate 8 (+16), Notice 6 (+9), Search 6 (+10), Sense Motive 8 (+11), Stealth 8 (+1), Survival 8 (+11)
Feats:
Acrobatic Bluff, Ambidexterity, Attack Focus (Melee) 2, Defensive Roll 4, Distract (Bluff), Distract (Intimidate), Dodge Focus 2, Fearless, Grappling Finesse, Improved Grapple, Teamwork 3, Ultimate Effort (Will)
Powers:
"Size Changing" (Linked Powers)
-Growth 15 (Link)
-Impervious Toughness 10 (Link)
-Super-Strength 5 (Link)(Heavy load: 1.6k tons)
--AP: Shrinking 16
Leaping 3
"Webbing" Snare 10 (PF: Tether)
Super-Movement 3 (Swinging, Wall-Crawling 2)
Super-Senses 2 (Darkvision)
Combat:
Attack Bonus: +6 (Ranged: +6, Melee: +8, Grapple: +41/+46)
Attacks: "Webbing" Snare 10 (DC Ref/Staged 20), Unarmed Attack (DC 32)
Defense: +10 (Flat-footed: +4), Size: From Tiny to Gargantuan, Knockback: -24
Initiative: +5
Saves:
Toughness: +10/+14, Fortitude: +15, Reflex: +14, Will: +15
Costs:
Abilities: 40/Skills: 25/Feats: 19/Powers: 98/Combat: 44/Saves: 26/Total: 252
KOLDUN (Wolf Form)
PL: 14
Abilities:
STR: +17 (15/45), DEX: +5 (20), CON: +10 (15/30), INT: +4 (18), WIS: +3 (17), CHA: +2 (15)
Skills:
Acrobatics 8 (+13), Bluff 4 (+6), Concentration 12 (+15), Gather Information 8 (+10), Handle Animal 8 (+10), Intimidate 8 (+16), Knowledge (arcane Lore) 8 (+12), Notice 10 (+13), Search 6 (+10), Sense Motive 8 (+11), Stealth 8 (+1), Survival 12 (+15), Swim 4 (+6)
Feats:
All-Out Attack, Attack Focus (Melee) 5, Dodge Focus 4, Elusive Target, Endurance, Evasion, Fearless, Fearsome Presence 5, Improved Initiative, Improved Trip, Power Attack, Startle, Takedown Attack 2, Teamwork, Uncanny Dodge (Auditory)
Powers:
"Size Changing" (Linked Powers)
-Growth 15 (Link)
-Impervious Toughness 10
-Speed 4 (Link)(100 mph)
-Super-Strength 5 (Link)(Heavy load: 1.6k tons)
"Bite" Strike 1 (PF Improved Critical 3 Mighty)
Leaping 1
Super-Senses 3 (Low-Light Vision, Scent, Tracking)
Combat:
Attack Bonus: +5 (Ranged: +5, Melee: +10, Grapple: +43/+48)
Attacks: "Bite" Strike 1 (DC 33), Unarmed Attack (DC 32)
Defense: +10 (Flat-footed: +3), Size: Medium to Gargantuan, Knockback: -22
Initiative: +9
Saves:
Tough: +10, Fort: +15, Ref: +10, Will: +10
Costs:
Abilities: 40/Skills: 26/Feats: 27/Powers: 78/Combat: 38/Saves: 17/Total: 226





Krepost Geroy
PL: 15
Features: Combat Simulator, Communications, Computer, Concealed 3, Defense System, Fire Prevention System, Gym, Hangar, Holding Cells, Isolated, Infirmary, Laboratory, Living Space, Power System, Security System 10, Workshop
Size: Colossal
Toughness: +35
Severnyy Zvezda
PL: 15
STR: +45 (100)
Features: Navigation System 3, Remote Control
Powers:
Flight 7 (1000 mph)
Impervious Toughness 11
Protection 19 (Extra: Impervious)
Blast 10 (PF: Progression- Increase Range 3; Extras: Penetrating, Autofire 3)
Attacks: Blast 10 +11
Defense: -4, Size: Gargantuan
Toughness: +30
Aerial Drone
PL: 15
STR: +15 (40)
Powers:
Flight 7 (1000 mph)
Energy Cannons (Blast 10) (Extras: Autofire 3, Penetrating)
-AP: Missiles (Blast 10) (PF: Homing 3, Split Attack, Progression- Increase Range 5; Extra: Penetrating)
Immunity 30 (Fortitude Saves)
Attacks: Energy Cannons (Blast 10) +11, Missiles (Blast 10) +11
Defense: -2, Size: Huge
Toughness: +13


Robotic Drone (Large)
PL: 15
Abilities:
STR: +18 (46), DEX: +1 (12), CON: -3 (5), INT: +0 (10), WIS: +5 (20), CHA: +1 (12)
Feats:
Accurate Attack, Attack Focus (Melee), Attack Specialization (Blast 2), Fearless, Improved Grapple, Improved Initiative, Power Attack, Precise Shot 2
Powers:
Energy Blast 10
Immunity 30 (Fortitude Saves)
Protection 15 (Extra: Impervious 5)
Growth 5 (PF: Innate; Extra: Continuous Duration; Flaw: Permanent)
Super-Strength 2 (Heavy Load: 60 tons)
Flight 4 (100 mph)
Combat:
Attack Bonus: +10 (Ranged: +10, Melee: +11, Grapple: +34/+36)
Attacks: Unarmed Attack +11, Energy Blast 10 +14
Defense: +9 (Flat-footed: +5), Size: Large, Knockback: -12
Initiative: +5
Saves:
Toughness: +12, Fortitude: Immune, Reflex: +1, Will: +5
Costs:
Abilities: 30/Feats: 10/Powers: 98/Combat: 42/Total: 180
Robotic Drone
PL: 15
Abilities:
STR: +5 (20), DEX: +3 (16), CON: +0 (-), INT: +0 (10), WIS: +5 (20), CHA: +0 (10)
Feats:
Accurate Attack, Ambidexterity, Attack Focus (Melee) 3, Attack Specialization (Energy Blast [Alt]), Attack Specialization 3 (Energy Blast), Dodge Focus 3, Fearless, Precise Shot 2
Powers:
Energy Blast 5 (Extra: Autofire 3)
-AP: Energy Blast 5 (Extra: Penetrating)
Immunity 30 (Fortitude Saves)
Protection 10 (Extra: Impervious 3)
Super-Strength 5
Flight 5 (250 mph)
Combat:
Attack Bonus: +10 (Ranged: +10, Melee: +13, Grapple: +18/+23)
Attacks: Unarmed Attack +13, Energy Blast 5 +16, Energy Blast 5 [Alt] +12
Defense: +13 (Flat-footed: +5), Knockback: -6
Initiative: +3
Saves:
Toughness: +10, Fortitude: Immune, Reflex: +6, Will: +5
Costs:
Abilities: 16/Feats: 15/Powers: 89/Combat: 40/Saves: 3/Total: 163
PR Android
PL: 15
Abilities:
STR: +4 (18), DEX: +2 (14), CON: +0 (-), INT: +1 (12), WIS: +5 (20), CHA: +3 (16)
Skills:
Bluff 4 (+7), Concentration 8 (+13), Diplomacy 12 (+15), Knowledge: Current Events 8 (+9), Knowledge: History 8 (+9), Notice 8 (+13), Sense Motive 4 (+9)
Feats:
Attractive, Defensive Roll 2, Dodge Focus 2, Fascinate (Bluff), Fascinate (Diplomacy), Fearless, Well-Informed
Powers:
Comprehend 3 (Languages- Read, Speak, Understand All)
Protection 3
Immunity 40 (Fortitude Saves, Mental Effects)
Combat:
Attack Bonus: +2 (Ranged: +2, Melee: +2, Grapple: +6)
Attacks: Unarmed Attack +2
Defense: +4 (Flat-footed: +1), Knockback: -2
Initiative: +2
Saves:
Toughness: +3/+5, Fortitude: Immune, Reflex: +3, Will: +5
Costs:
Abilities: 20/Skills: 13/Feats: 9/Powers: 49/Combat: 8/Saves: 1/Total: 100
Repair Drone
PL: 15
Abilities:
STR: +5 (20), DEX: +3 (16), CON: +0 (-), INT: +0 (10), WIS: +7 (25), CHA: +0 (-)
Skills:
Concentration 4 (+11), Craft: Electronic 14 (+14), Craft: Mechanical 14 (+14), Craft: Structural 12 (+12), Notice 4 (+11), Search 12 (+12)
Powers:
Immunity 30 (Fortitude Saves)
Protection 10
Super-Strength 4
Flight 4 (100 mph)
Combat:
Attack Bonus: +0 (Ranged: +0, Melee: +0, Grapple: +5/+9)
Defense: +0 (Flat-footed: +0), Knockback: -5
Initiative: +3
Saves:
Toughness: +10, Fortitude: Immune, Ref: +3, Will: +7
Costs:
Abilities: 11/Skills: 15/Powers: 56/Total: 82





Eheheh, no, it isn't. I commissioned those pics from a friend of mine, a very good artist and one of my personal favorites in terms of artistic style and character design. Awesome fellow.Shadowbourne wrote:OK BS, they are very cool...Russian super teams don't get many chances. The characters are unique and powerful. On a side note: Is that YOUR artwork? If so, do you do artwork for others?


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