OK here's my build.
PL 9, 135 pp
An Arabic-American with a Batman-like history: his parents were killed before his eyes by a flesh-eating demon, which also took a bite out of him before he was rescued by the police. He grew up with some of the powers (and vulnerabilities) of his erstwhile assailant, and took on its name and countenance to hunt murderers in the urban desert.
Strength 22, Dexterity 14, Constitution 22, Intelligence 10, Wisdom 12, Charisma 8
Attack 4 (7 melee), Damage 6 (unarmed / 11 with Strike), Defense 5 / 7 with dodge / 3 flatfooted, Initiative 10, Grapple 15, Knockback 5
Toughness 11, Fortitude 2 (8), Reflex 6 (8), Will 6 (7)
Climb 5 (11), Acrobatics 8 (10), Stealth 10 (12), Notice 9 (10), Sense Motive 6 (7), Survival 4 (5), Bluff 6 (5), Gather Information 6 (5), Intimidate 13 (12), Languages 1 (base English, Arabic)
All-out Attack, Attack Focus (melee) 3, Dodge Focus 2, Improved Critical (strike) 2, Improved Initiative 2, Move-by Action, Power Attack, Takedown Attack 1, Uncanny Dodge (olfactory), Fearless, Instant Up, Startle, Fast Intimidate (from MaMa: Intimidate as a move action with no penalty), Mass Intimidation (from MaMa: penalty for multiple subjects is only -2)
Strike 5 (bite or claws; PFs: incurable, mighty)
Protection 5 (resilience of partially demonic physiology)
Regeneration 12 (bruised or injured no action, disabled 1 hour)
Immunity 6 (critical hits, suffocation, disease, poison, all limited: half effect [-1])
Super-Senses 4 (acute olfactory sense; tracking - olfactory; ranged detect death - olfactory)
Super-Movement 1 (wall-crawling; alternate power: leaping 2)
Drawbacks & Complications:
Drawback: Weakness (must eat human carrion at least once per week; uncommon, minor) -1
Complication: Secret (most people do not know that The Ghoul is actually, well, a ghoul; he keeps this secret for obvious reasons)
Abilities 28 + Skills 17 + Feats 19 + Combat 18 + Saving Throws 14 + Powers 40 - Drawbacks 1 = 135
The way that "ranged detect death - olfactory" is supposed to work is that he can smell it whenever someone has recently died or is soon going to die. It applies both to the place he's in and the people he's with, e.g. if someone is not long for this world, he can literally smell the scent of death on them.