Search found 629 matches

by Manintights
Tue Mar 18, 2014 9:04 am
Forum: M&M Game Room
Topic: Infinite New Vindicators [2e] (OOC-full)
Replies: 311
Views: 28178

Re: Infinite New Vindicators of the Americas [2e] (recruitin

awesome Shock!

I've got my build finalised as well, I'll post it when I get back from work.
Decided to drop the nephilim concept and went with an emotion control/illusionist.

MIT
by Manintights
Mon Mar 17, 2014 2:46 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

One more thing I've stumbled across during my build is toxic. I get that it would be an affliction based power, but I'm not sure how to model the increasing efficiency. I'll see if I can find someone who was already tried to build the power in one of the other pokemon games first, but if you guys ha...
by Manintights
Mon Mar 17, 2014 2:15 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

Hey guys, I have a question I hope you guys will be able to help me with. I'm trying to model the water absorb ability for my frillish. I think I'll go for a simple absorb linked to healing for water descriptor attacks. That leaves me with the typing though. Normally you pay 2 pts for the resistance...
by Manintights
Thu Mar 13, 2014 2:31 pm
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

XeroKhan wrote:Okay, so looking back at all the previous builds of each player, I can start this game with 4 trainers if it is alright with you lot.
sure, go right ahead. :mrgreen:
by Manintights
Thu Mar 13, 2014 7:28 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

below you will find the sheet of my submitted PC: Nathan (Nate) Sycamore Height: 6 ft. 2 In. Weight: 137 lb. Eye Colour: Blue Hair Colour: Black Dress Style: Nate usually wears a dress shirt over jeans or regular trousers. Since he’s on the road most of the time, he sticks to wearing comfortable hik...
by Manintights
Thu Mar 13, 2014 6:35 am
Forum: M&M Game Room
Topic: Infinite New Vindicators [2e] (OOC-full)
Replies: 311
Views: 28178

Re: Infinite New Vindicators of the Americas [2e] (recruitin

wow man, you guys sure are fast with chearning out characters! Thanks for the welcome Horsenhero, it feels good to be back on the boards (although Í've always kept reading up on the adventures in the oubliverse. I'm ready for a comeback though, so that's why I'm applying to a couple of games. Oublie...
by Manintights
Thu Mar 13, 2014 2:31 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

I'm still game.
by Manintights
Wed Mar 12, 2014 9:11 am
Forum: M&M Game Room
Topic: Infinite New Vindicators [2e] (OOC-full)
Replies: 311
Views: 28178

Re: Infinite New Vindicators of the Americas [2e] (recruitin

Seeing as nobody has expressed any interest for playing a Nephilim yet, I think I'll come up with something along those lines. Semyazza's spawn should really appear more in the oubliverse :mrgreen: :mrgreen:
by Manintights
Wed Mar 12, 2014 9:06 am
Forum: M&M Game Room
Topic: Infinite New Vindicators [2e] (OOC-full)
Replies: 311
Views: 28178

Re: Infinite New Vindicators of the Americas [2e] (recruitin

If you're not full already I'd love to throw my hat into the ring.

I'll go through the entire thread tonight and put out a concept for you.
by Manintights
Tue Mar 11, 2014 1:22 am
Forum: M&M Game Room
Topic: Megaman: The Wily Wars [OOC]
Replies: 40
Views: 3726

Re: Megaman: The Wily Wars [3E Interest]

I'm really psyched this might happen.

What did you think of my character concept Metool2?

I really see him as a fast, hard hitting character with a 'glass' jaw.
by Manintights
Mon Mar 10, 2014 1:40 am
Forum: M&M Game Room
Topic: Megaman: The Wily Wars [OOC]
Replies: 40
Views: 3726

Re: Megaman: The Wily Wars [3E Interest]

oh my god, let's hope this megaman game will actually get off the ground. I'd be interested in playing some type of superfast robot master, originally built for delivering packages. I'd obviously call him MAILMAN I'm getting all sorts of ideas as I'm writing this: parcel bombs, enveloppe shurikens.....
by Manintights
Mon Jan 06, 2014 3:11 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

Hey guys,

Been on kind of an unexpected leave during the holidays, but back in full swing now. I'll have my build up asap for critique.
by Manintights
Fri Dec 13, 2013 7:41 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

I decided to just drop the whole idea for gooey being an offensive ability, I'm just using it as a feature.
Goomy is now officially done, I'm just waiting to put the finishing touches on the trainer himself. I'm very excited to get this show on the road.
by Manintights
Thu Dec 12, 2013 8:20 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

That would indeed be pretty expensive.
I'm trying to simulate the stickiness of a goomy's body in a logical, but not overly powerful way.
I hope to have something finished for the little bugger by tomorrow.
by Manintights
Thu Dec 12, 2013 6:38 am
Forum: M&M Game Room
Topic: Pokemon: Legends Unleashed (3e Recruitment)
Replies: 54
Views: 3574

Re: Pokemon: Legends Unleashed (3e Recruitment)

I've been bust statting up my goomy, but I've come across a problem for which I don't have an easy solution. In the games, Goomy have the possible ability of gooey. This basically means, that when they are hit with a physical attack, the attacker suffers a penalty to their speed stat, due to them be...